Phasmophobia: Difference between revisions
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=Preface= | |||
= | *[https://docs.google.com/spreadsheets/d/1Wvp1EStSVm--MMXl9pzHp2jxJ5UUeUBTrQ8wKD-DMII/edit#gid=0 OG Document] | ||
=Ghost Types= | |||
{| class="menu3" style="text-align: left;" | |||
!colspan="2"|'''Ghost types''' | |||
|- style="text-align: left;" | | |||
| 1. Banshee||13. Phantom | |||
|- | |||
| 2. Demon||14. Poltergeist | |||
|- style="text-align: left;" | | |||
| 3. Deogen||15. Raiju | |||
|- | |||
| 4. Goryo||16. Revenant | |||
|- | |||
| 5. Hantu||17. Shade | |||
|- | |||
| 6. Jinn||18. Spirit | |||
|- | |||
| 7. Mare||19. The Twins | |||
|- | |||
| 8. Moroi||20. Thaye | |||
|- | |||
| 9. Myling||21. The Mimic | |||
|- | |||
| 10. Obake||22. Wraith | |||
|- | |||
| 11. Oni||23. Yokai | |||
|- | |||
| 12. Onryo||24. Yurei | |||
|} | |||
=Cursed Item Locations= | |||
{| align="center" | | {| align="center" | | ||
| | | | ||
| Line 86: | Line 115: | ||
|Asylum | |Asylum | ||
|} | |} | ||
|} | |||
=Equipment= | |||
{| class="menu3" | |||
! align="center"|'''Basic equipment''' | |||
! align="center" |'''Max''' | |||
! align="center" |'''Description''' | |||
! align="center"|'''Conditions''' | |||
! align="center" |'''''' | |||
! align="center"|'''''' | |||
! align="center" |'''Ghost Interaction with object''' | |||
! align="center"|'''''' | |||
! align="center"|'''''' | |||
! align="center" |'''''' | |||
|- | |||
| Spirit Box||2||Used to communicate with a ghost through questions.||Within 3m of room / Lights turned off||||||Deogen = 33% to respond with breathing / Moroi = curses player|||||| | |||
|- | |||
| Ghost Writing Book||2||Used to obtain Ghost Writing from a ghost.|||||||||||||| | |||
|- | |||
| EMF Reader||2||Can detect EMF presence in the area. Used to obtain EMF Level 5 evidence.|||||||||||||| | |||
|- | |||
| UV Flashlight||2||Used to reveal fingerprints and footprints created by ghosts.|||||||||||||| | |||
|- | |||
| Flashlight||4||Provides a basic source of light.|||||||||||||| | |||
|- | |||
| Video Camera||6||Creates a video feed, which is relayed to the van's computer. Used to detect Ghost Orbs.|||||||||||||| | |||
|- | |||
| Photo Camera||3||Used to take photos of various ghost interactions for additional profit.|||||||||||||| | |||
|- | |||
| D.O.T.S. Projector||2||Creates a field of green lights when placed. Used to detect D.O.T.S Projector evidence.|||||||||||||| | |||
|- | |||
| |||||||||||||||||| | |||
|- | |||
! Optional Equipment||Max||Description|||||||||||||| | |||
|- | |||
| Candle||4||Used for optional objectives, and to provide light.|||||||||||||| | |||
|- | |||
| Crucifix||2||Prevents ghosts from hunting in a certain radius.|||||||||||||| | |||
|- | |||
| Glowstick||2||Functions identically to the UV Flashlight, albeit with a larger, spherical radius.|||||||||||||| | |||
|- | |||
| Head Mounted Camera||4||Can be equipped on a player's head. Will provide a video feed to the computer. Can be used to detect Ghost Orbs.|||||||||||||| | |||
|- | |||
| Lighter||4||Used to light Candles and Smudge Sticks. Can also be used on campfires in Maple Lodge Campsite.|||||||||||||| | |||
|- | |||
| Motion Sensor||4||Provides light when a ghost or player passes it. A signal is also provided to the Van.|||||||||||||| | |||
|- | |||
| Parabolic Microphone||2||Used to listen to paranormal sounds in a large range.|||||||||||||| | |||
|- | |||
| Salt Shaker||3||Places salt piles that ghosts can interact with to leave footprints.|||||||||||||| | |||
|- | |||
| Sanity Pills||4||Restores the consumer's sanity by a certain amount dependent on Difficulty.|||||||||||||| | |||
|- | |||
| Smudge Sticks||4||Used to prevent a ghost from hunting for a short period of time. Can also be used to slow down a hunt.|||||||||||||| | |||
|- | |||
| Sound Sensor||4||Detects near inaudible sounds in an area, and relays the data to the Van.|||||||||||||| | |||
|- | |||
| Strong Flashlight||4||A direct upgrade to the regular flashlight.|||||||||||||| | |||
|- | |||
| Thermometer||3||Displays the local temperature of a room. Can be used to detect Freezing Temperatures.|||||||||||||| | |||
|- | |||
| Tripod||5||Used as a mount for Video Cameras.|||||||||||||| | |||
|- | |||
| |||||||||||||||||| | |||
|- | |||
! Van Equipment||||Description|||||||||||||| | |||
|- | |||
| Objective Board||||Displays all mandatory and optional objectives.|||||||||||||| | |||
|- | |||
| Site Map||||Provides a detailed map of the case location.|||||||||||||| | |||
|- | |||
| Sanity Monitor||||Provides a real time summary of all players sanity levels.|||||||||||||| | |||
|- | |||
| Site Activity Monitor||||Displays ghost activity any time a ghost performs an action. High levels indicate ghost events or hunts.|||||||||||||| | |||
|- | |||
| Computer||||Used to view onsite cameras, including active video cameras.|||||||||||||| | |||
|- | |||
| Sound Monitor||||Connects to Sound Sensors placed onsite. If sound is detected, it will be displayed on the monitor.|||||||||||||| | |||
|} | |||
=Cursed Items= | |||
{| class="menu3" | |||
! align="center" colspan="2" |'''Cursed Items''' | |||
! align="center" colspan="4" |'''4. Tarot Cards''' | |||
|- | |||
| 1. Haunted Mirror||Pinpoint haunted room||||The Hanged Man ||Instantly kill you||1% chance | |||
|- | |||
| 2. Music Box||Ghost sings along to melody||||The Sun||Restore sanity to 100%||5% chance | |||
|- | |||
| 3. Summoning Circle||Bring + trap ghost in the circle for a period of time||||The Moon||Bring sanity down to 0%||5% chance | |||
|- | |||
| 4. Tarot Cards||Random event happen||||The Devil||Trigger ghost event||10% chance | |||
|- | |||
| 5. Voodoo Doll||Poke a certain place to have an event happen||||The Death ||Cause cursed hunt||10% chance | |||
|- | |||
| 6. Ouija Board||Communicate but always say "Goodbye" ||||Wheel of Fortune||Green (+ 25 sanity) / Red (- 25 sanity)||20%chance | |||
|- | |||
| ||||||The Tower||Ghost interaction||20% chance | |||
|- | |||
|style="background:#3d3d4f;" | 1. Haunted Mirror||||||The High Priestess||Bring teammate back to life||2% chance | |||
|- | |||
| See the eyes of the ghost = reveal location||||||The Hermit||Ghost inactive for period of time||10% chance | |||
|- | |||
| Initiate a cursed hunt||||||The Fool||Masks itself as a different card||17% chance | |||
|- | |||
| Shatters when player's sanity = 0%|||||||||| | |||
|- | |||
| |||||||||| | |||
|- | |||
|style="background:#3d3d4f;" | 2. Music Box||||||style="background:#3d3d4f;" |5. Voodoo Doll|||| | |||
|- | |||
| Causes ghost to sing along = reveal location||||||10 pins, decrease sanity by 5% (8% if demon, 10% if heart pierced)|||| | |||
|- | |||
| Within 5m of ghost = ghost walks towards it||||||RNG - if heart pierced = cursed hunt|||| | |||
|- | |||
| If ghost touches music box = cursed hunt||||||Will cause ghost interactions|||| | |||
|- | |||
| If player drops music box = cursed hunt|||||||||| | |||
|- | |||
| * set it down before playing the music box|||||||||| | |||
|- | |||
| |||||||||| | |||
|- | |||
|style="background:#3d3d4f;" | 3. Summoning circle||||||style="background:#3d3d4f;" | 6. Ouija Board|||| | |||
|- | |||
| Summon ghost for photo, but it will break out||||||Note: Where are you = 40% sanity|||| | |||
|- | |||
| If used during a hunt, increases hunt by 20s||||||Other location questions = 20% |||| | |||
|- | |||
| ||||||About the player/facts about ghost = 5%|||| | |||
|- | |||
| ||||||* always say goodbye, or cursed hunt will start|||| | |||
|- | |||
| ||||||"Do you want to play hide & seek" = triggers cursed hunt|||| | |||
|} | |} | ||
Revision as of 04:08, 26 July 2022
Preface
Ghost Types
| Ghost types | |
|---|---|
| 1. Banshee | 13. Phantom |
| 2. Demon | 14. Poltergeist |
| 3. Deogen | 15. Raiju |
| 4. Goryo | 16. Revenant |
| 5. Hantu | 17. Shade |
| 6. Jinn | 18. Spirit |
| 7. Mare | 19. The Twins |
| 8. Moroi | 20. Thaye |
| 9. Myling | 21. The Mimic |
| 10. Obake | 22. Wraith |
| 11. Oni | 23. Yokai |
| 12. Onryo | 24. Yurei |
Cursed Item Locations
|
|
| ||||||
|
|
| ||||||
|
|
| ||||||
|
Equipment
| Basic equipment | Max | Description | Conditions | ' | ' | Ghost Interaction with object | ' | ' | ' |
|---|---|---|---|---|---|---|---|---|---|
| Spirit Box | 2 | Used to communicate with a ghost through questions. | Within 3m of room / Lights turned off | Deogen = 33% to respond with breathing / Moroi = curses player | |||||
| Ghost Writing Book | 2 | Used to obtain Ghost Writing from a ghost. | |||||||
| EMF Reader | 2 | Can detect EMF presence in the area. Used to obtain EMF Level 5 evidence. | |||||||
| UV Flashlight | 2 | Used to reveal fingerprints and footprints created by ghosts. | |||||||
| Flashlight | 4 | Provides a basic source of light. | |||||||
| Video Camera | 6 | Creates a video feed, which is relayed to the van's computer. Used to detect Ghost Orbs. | |||||||
| Photo Camera | 3 | Used to take photos of various ghost interactions for additional profit. | |||||||
| D.O.T.S. Projector | 2 | Creates a field of green lights when placed. Used to detect D.O.T.S Projector evidence. | |||||||
| Optional Equipment | Max | Description | |||||||
| Candle | 4 | Used for optional objectives, and to provide light. | |||||||
| Crucifix | 2 | Prevents ghosts from hunting in a certain radius. | |||||||
| Glowstick | 2 | Functions identically to the UV Flashlight, albeit with a larger, spherical radius. | |||||||
| Head Mounted Camera | 4 | Can be equipped on a player's head. Will provide a video feed to the computer. Can be used to detect Ghost Orbs. | |||||||
| Lighter | 4 | Used to light Candles and Smudge Sticks. Can also be used on campfires in Maple Lodge Campsite. | |||||||
| Motion Sensor | 4 | Provides light when a ghost or player passes it. A signal is also provided to the Van. | |||||||
| Parabolic Microphone | 2 | Used to listen to paranormal sounds in a large range. | |||||||
| Salt Shaker | 3 | Places salt piles that ghosts can interact with to leave footprints. | |||||||
| Sanity Pills | 4 | Restores the consumer's sanity by a certain amount dependent on Difficulty. | |||||||
| Smudge Sticks | 4 | Used to prevent a ghost from hunting for a short period of time. Can also be used to slow down a hunt. | |||||||
| Sound Sensor | 4 | Detects near inaudible sounds in an area, and relays the data to the Van. | |||||||
| Strong Flashlight | 4 | A direct upgrade to the regular flashlight. | |||||||
| Thermometer | 3 | Displays the local temperature of a room. Can be used to detect Freezing Temperatures. | |||||||
| Tripod | 5 | Used as a mount for Video Cameras. | |||||||
| Van Equipment | Description | ||||||||
| Objective Board | Displays all mandatory and optional objectives. | ||||||||
| Site Map | Provides a detailed map of the case location. | ||||||||
| Sanity Monitor | Provides a real time summary of all players sanity levels. | ||||||||
| Site Activity Monitor | Displays ghost activity any time a ghost performs an action. High levels indicate ghost events or hunts. | ||||||||
| Computer | Used to view onsite cameras, including active video cameras. | ||||||||
| Sound Monitor | Connects to Sound Sensors placed onsite. If sound is detected, it will be displayed on the monitor. |
Cursed Items
| Cursed Items | 4. Tarot Cards | ||||
|---|---|---|---|---|---|
| 1. Haunted Mirror | Pinpoint haunted room | The Hanged Man | Instantly kill you | 1% chance | |
| 2. Music Box | Ghost sings along to melody | The Sun | Restore sanity to 100% | 5% chance | |
| 3. Summoning Circle | Bring + trap ghost in the circle for a period of time | The Moon | Bring sanity down to 0% | 5% chance | |
| 4. Tarot Cards | Random event happen | The Devil | Trigger ghost event | 10% chance | |
| 5. Voodoo Doll | Poke a certain place to have an event happen | The Death | Cause cursed hunt | 10% chance | |
| 6. Ouija Board | Communicate but always say "Goodbye" | Wheel of Fortune | Green (+ 25 sanity) / Red (- 25 sanity) | 20%chance | |
| The Tower | Ghost interaction | 20% chance | |||
| 1. Haunted Mirror | The High Priestess | Bring teammate back to life | 2% chance | ||
| See the eyes of the ghost = reveal location | The Hermit | Ghost inactive for period of time | 10% chance | ||
| Initiate a cursed hunt | The Fool | Masks itself as a different card | 17% chance | ||
| Shatters when player's sanity = 0% | |||||
| 2. Music Box | 5. Voodoo Doll | ||||
| Causes ghost to sing along = reveal location | 10 pins, decrease sanity by 5% (8% if demon, 10% if heart pierced) | ||||
| Within 5m of ghost = ghost walks towards it | RNG - if heart pierced = cursed hunt | ||||
| If ghost touches music box = cursed hunt | Will cause ghost interactions | ||||
| If player drops music box = cursed hunt | |||||
| * set it down before playing the music box | |||||
| 3. Summoning circle | 6. Ouija Board | ||||
| Summon ghost for photo, but it will break out | Note: Where are you = 40% sanity | ||||
| If used during a hunt, increases hunt by 20s | Other location questions = 20% | ||||
| About the player/facts about ghost = 5% | |||||
| * always say goodbye, or cursed hunt will start | |||||
| "Do you want to play hide & seek" = triggers cursed hunt | |||||
