Guides: Difference between revisions

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*Pipeline Manager is what gives you the Avatar id. Click Detach, when you upload it will give you a new one, or you can go into the VRChatSDK menu and copy the ID of an existing
*Pipeline Manager is what gives you the Avatar id. Click Detach, when you upload it will give you a new one, or you can go into the VRChatSDK menu and copy the ID of an existing
*If your physbones dont have a radius, YOU CANNOT PICK THEM UP OR MOVE THEM IN VRCHAT.
*If your physbones dont have a radius, YOU CANNOT PICK THEM UP OR MOVE THEM IN VRCHAT.
*All animations should be attached to your avatar’s FX layer. Easy way to do that is to create the animation, then drag and drop it onto your avatar’s root object. Then when you click on your root object, all animations linked to your FX layer should appear in the animation window’s dropdown
*[https://www.youtube.com/watch?v=XqtSg6_W07Y Adding Toggleable props/clothes to avatars EASILY]
*[https://www.youtube.com/watch?v=XqtSg6_W07Y Adding Toggleable props/clothes to avatars EASILY]
*[http://mondocat.tv/wiki/index.php/Assets#Auto_Generators Vroid to Vrchat Info/Assets]
*[http://mondocat.tv/wiki/index.php/Assets#Auto_Generators Vroid to Vrchat Info/Assets]

Revision as of 01:07, 11 September 2022

VR Guides

Hardware

Avatars

Info

  • In VRChat you need to rank up before you can upload avatars. You can speed it up (unsure if its instant?) if you buy VRC+
  • In some worlds, avatars are completely gone, others appear as black/yellow thingy that you cant click on. Gone = might be a blank avatar, or black/yellow means avatar is corrupted now.
  • Avatar 2.0 avatars do not have a full "Radial Dial Expressions menu".
  • Avatar 3.0 is CAPABLE of it, but not all do.
  • For free or paid assets, check out Assets

Avatar Dev

General

In Depth

Blender

Unity

Worlds

Photoshop

Outdated Guides