Difference between revisions of "Equipment"

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=Equipment=
+
<center>
TO DO: Put mini pictures in first column
+
{| width="70%" class="menu3"
 
+
! colspan="9" | [[image:icon_equips.png|40px]] [[Equipment]] [[image:icon_equips.png|40px]]
 
+
|-
 
+
! colspan="8" style = "background: #ababc8" | Weapons
{| class="menu3" width="50%" {{table}}
+
| align="center" style = "background:#5f4140"| <span style="color:#FFFFFF;"> Rarity Guide</span>
! colspan="10" | '''Equipment'''
 
 
|-
 
|-
! colspan="10" |'''Weapons'''
+
| width="12.5%" colspan="1" align="center" style = "background:#f784a5"| [[image:icon_buffalo.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#f784a5"| [[image:icon_bunny.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#84adf7"| [[image:icon_dragon.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#84adf7"| [[image:icon_sheep.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#c684f7"| [[image:icon_lion.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#c684f7"| [[image:icon_fox.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#f7a573"| [[image:icon_raccoon.gif]]
 +
| width="12.5%" colspan="1" align="center" style = "background:#f7a573"| [[image:icon_cat.gif]]
 +
| rowspan="6"  style = "background:#f784a5" | [[image:ItemRarity2.png|100px]]
 
|-
 
|-
| [[Swords]]
+
| <center>[[Swords]]
| [[Daggers]]
+
| <center>[[Daggers]]
| [[Rods]]
+
| <center>[[Rods]]
| [[Staffs]]
+
| <center>[[Staffs|Staves]]
| [[Scepters]]
+
| <center>[[Guns]]
| [[Guns]]
+
| <center>[[Shooters]]
| [[Shooters]]
+
| <center>[[Scepters]]
| [[Wands]]
+
| <center>[[Wands]]
 
|-
 
|-
! colspan="10" |'''Armor'''
+
! colspan="8" style = "background: #ababc8" |'''Armor'''
 
|-
 
|-
 
| [[Hats]]
 
| [[Hats]]
Line 27: Line 34:
 
| [[Shoes]]
 
| [[Shoes]]
 
| [[Cloaks]]
 
| [[Cloaks]]
 +
| :3
 
|-
 
|-
! colspan="10" |'''Accessories'''
+
! colspan="8" style = "background: #ababc8" |'''Accessories'''
 
|-
 
|-
 
| [[Charms]]
 
| [[Charms]]
Line 35: Line 43:
 
| [[Earrings]]
 
| [[Earrings]]
 
| [[Belts]]
 
| [[Belts]]
| [[Drills]]
+
| [[Bracelets]]
|}
+
| colspan="2" | [[Drills]]
 
 
 
 
==Weapons==
 
 
 
{| class="menu3" width="100%" {{table}}
 
! width="150px" |'''Classification'''
 
! width="150px" |'''Item name'''
 
! width="150px" |'''rank'''
 
! width="150px" |'''Damage'''
 
! width="150px" |'''Hit'''
 
! width="150px" |'''option'''
 
! width="150px" |'''weight'''
 
! width="150px" |'''Damage or not'''
 
! width="150px" |'''Penetration'''
 
|-
 
| One-handed sword||Crimson sword||Legend||33||16||Additional Damage +6, Skill Damage Amplification 20%, Stun Hit 10%, [Skill] Red Fighting Spirit 1%||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Twisted sword||hero||22||9||Additional Damage +4, Skill Damage Amplification 10%, Stun Hit 5%, [Skill] Swordsmanship: Armor Break 1%||216||damaged||Does not matter
 
|-
 
| One-handed sword||Three swords||hero||20||8||Additional Damage +3, Skill Damage Amplification 7%, [Skill] Master's Swordsmanship 1%||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Mirage Sword||rare||17||-||||216||damaged||Does not matter
 
|-
 
| One-handed sword||Wing feather||rare||15||-||Additional Damage +2, Strength +1||144||damaged||Does not matter
 
|-
 
| One-handed sword||Sword of light||rare||15||-||Stun Hit 3%, Strength +1||144||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Violet sword||rare||15||3||Additional Damage +2||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Early summer sword||rare||14||4||Stun Hit 5%, Additional Damage +2, [Skill] Master's Swordsmanship 1%||216||damaged||Does not matter
 
|-
 
| One-handed sword||Silver sword||rare||16||3||[Skill] Gintama 1%||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Jewel Sword||Advanced||12||One||||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Fishbone sword||Advanced||11||2||||216||damaged||Does not matter
 
|-
 
| One-handed sword||Ice sword||Advanced||13||-||||144||damaged||Does not matter
 
|-
 
| One-handed sword||Scimitar||Advanced||10||3||||162||damaged||Does not matter
 
|-
 
| One-handed sword||Cheongnyongdo||Advanced||11||2||Strength +1||216||Prevent damage||Does not matter
 
|-
 
| One-handed sword||Three swords||Advanced||12||-||Strength +1||144||damaged||Does not matter
 
|-
 
| One-handed sword||Beginner adventurer wooden sword||Normal||5||-||Additional Damage +1||216||damaged||Does not matter
 
|-
 
| One-handed sword||Jukdo||Normal||8||-||Additional Damage +1||180||damaged||Does not matter
 
|-
 
| One-handed sword||Stone sword||Normal||6||One||Additional Damage +1||216||damaged||Does not matter
 
|-
 
| One-handed sword||sword||Normal||5||-||||216||damaged||Does not matter
 
|-
 
| One-handed sword||Swamp Expedition Sword||Normal||7||-||||216||damaged||Does not matter
 
|-
 
| One-handed sword||Soccer sword||Normal||5||One||||216||damaged||Does not matter
 
|-
 
| One-handed sword||Katana||Normal||6||2||||144||damaged||Does not matter
 
|-
 
| One-handed sword||Saber||Normal||10||-||||162||damaged||Does not matter
 
|-
 
| dagger||Crimson Dagger||Legend||32||16||Additional Damage +3, Double Chance +30%, Skill Damage Amplification 20%, Stun Accuracy +8%, Abnormal Condition Accuracy +50%, [Skill] Red Fighting Spirit 1%||72||Prevent damage||Does not matter
 
|-
 
| dagger||Twisted dagger||hero||22||9||Double Chance +20%, Skill Damage Amplification 10%, [Skill] Dagger Type: Armor Break 1%||48||damaged||Does not matter
 
|-
 
| dagger||Jazz dagger||hero||19||7||Double Chance +15%, Skill Damage Amplification 7%, [Skill] Master's Swordsmanship 1%||48||Prevent damage||Does not matter
 
|-
 
| dagger||Eunjangdo||rare||16||-||Double Chance +10%||48||damaged||Does not matter
 
|-
 
| dagger||Mercury Dagger||rare||15||2||Double Chance +10%||54||damaged||Does not matter
 
|-
 
| dagger||Kris||rare||15||-||Double Chance +10%, Strength +1||54||Prevent damage||Does not matter
 
|-
 
| dagger||Sword breaker||rare||14||-||Double Chance +10%, Strength +1||48||Prevent damage||Does not matter
 
|-
 
| dagger||Kanzar||rare||14||3||Strength +1, [Skill] Master's Swordsmanship 1%||60||Prevent damage||Does not matter
 
|-
 
| dagger||Seeker||rare||13||-||Double Chance +10%, [Skill] Gintama 1%||60||Prevent damage||Does not matter
 
|-
 
| dagger||Mango||Advanced||12||2||Double Chance +5%, Strength +1||48||Prevent damage||Does not matter
 
|-
 
| dagger||Stiletto||Advanced||10||2||Double Chance +5%||48||damaged||Does not matter
 
|-
 
| dagger||Cinquedia||Advanced||11||-||Double Chance +5%, Strength +1||54||damaged||Does not matter
 
|-
 
| dagger||Nosepiece||Advanced||11||One||Double Chance +5%||54||damaged||Does not matter
 
|-
 
| dagger||Pescazu||Advanced||12||-||Double Chance +5%||48||damaged||Does not matter
 
|-
 
| dagger||Knight dagger||Advanced||10||One||Double Chance +5%, Strength +1||48||damaged||Does not matter
 
|-
 
| dagger||dagger||Normal||6||One||Double Chance +3%||72||damaged||Does not matter
 
|-
 
| dagger||knife||Normal||8||-||Double Chance +3%, Additional Damage +1||72||damaged||Does not matter
 
|-
 
| dagger||Dagger||Normal||5||-||Double Chance +3%||72||damaged||Does not matter
 
|-
 
| dagger||Dirk||Normal||3||-||Double Chance +3%, Additional Damage +1||72||damaged||Does not matter
 
|-
 
| dagger||Brod dagger||Normal||6||-||Double Chance +3%||60||damaged||Does not matter
 
|-
 
| dagger||Karde||Normal||4||-||Double Chance +3%||72||damaged||Does not matter
 
|-
 
| dagger||Kukuri||Normal||6||-||Double Chance +3%, Additional Damage +1||72||damaged||Does not matter
 
|-
 
| dagger||catarrh||Normal||5||-||Double Chance +3%||72||damaged||Does not matter
 
|-
 
| rod||Crimson Ticket||Legend||35||17||Additional Damage +5, Skill Damage Amplification +20%, Magic Critical Hit +30%, Critical Hit Damage +12, Abnormal Condition Accuracy +45%, [Skill] Red Wisdom 1%||96||Does not matter||Penetration effect
 
|-
 
| rod||Spiritual rod||hero||25||6||Skill Damage Amplification +10%, Magic Critical Hit +20%, Critical Damage +6, MP Absolute Recovery +3, MP Recovery (tick) +5, [Skill] Spirit's Pledge 1%||64||Does not matter||no effect
 
|-
 
| rod||Tutankhamen rod||hero||23||5||Skill Damage Amplification +7%, Magic Critical Hit +15%, Critical Damage +5, MP Absolute Recovery +5, MP Recovery (tick) +5, [Skill] Desert: Armor Break 1%||96||Does not matter||Penetration effect
 
|-
 
| rod||Holy rod||rare||18||One||Magic Crit +10%, MP Absolute Recovery +2||64||Does not matter||Penetration effect
 
|-
 
| rod||Sage rod||rare||20||-||Magic Crit +10%||64||Does not matter||no effect
 
|-
 
| rod||Misty rod||rare||19||-||Magical Critical Hit +10%, Critical Hit Damage +2||80||Does not matter||no effect
 
|-
 
| rod||Luna rod||rare||18||One||Magic Crit +10%, Wisdom +1||72||Does not matter||Penetration effect
 
|-
 
| rod||Wild rod||rare||18||One||Magic Critical Hit +10%, Critical Hit Damage +1, [Skill] Wisdom Binding 1%||64||Does not matter||no effect
 
|-
 
| rod||Soul rod||rare||17||One||Magic Crit +10%, Wisdom +1, [Skill] Death Wisdom 1%||72||Does not matter||no effect
 
|-
 
| rod||Silver rod||Advanced||16||-||Magic Crit +5%||64||Does not matter||Penetration effect
 
|-
 
| rod||Gold rod||Advanced||15||-||Magic Crit +5%, MP Absolute Recovery +2||64||Does not matter||no effect
 
|-
 
| rod||Full moon rod||Advanced||15||One||Magic Crit +5%||64||Does not matter||no effect
 
|-
 
| rod||Arc rod||Advanced||16||-||Magic Crit +5%, MP Absolute Recovery +2||64||Does not matter||no effect
 
|-
 
| rod||Chrome rod||Advanced||14||-||Magic Crit +5%, Wisdom +1||96||Does not matter||no effect
 
|-
 
| rod||Metal rod||Advanced||14||One||Magic Crit +5%||72||Does not matter||no effect
 
|-
 
| rod||Wood rod||Normal||6||-||Magic Crit +3%, Additional Damage +1||72||Does not matter||no effect
 
|-
 
| rod||Stone rod||Normal||7||-||Magic Crit +3%, Additional Damage +1||96||Does not matter||no effect
 
|-
 
| rod||Rune Rod||Normal||10||-||Magic Critical Hit +3%, Critical Hit Damage +1||80||Does not matter||no effect
 
|-
 
| rod||Battle rod||Normal||9||-||Magic Critical Hit +3%, Critical Hit Damage +1||80||Does not matter||no effect
 
|-
 
| rod||Ticket (load)||Normal||11||-||Magic Crit +3%||64||Does not matter||no effect
 
|-
 
| rod||Baton Rod||Normal||12||-||Magic Crit +3%, Max MP +30||64||Does not matter||no effect
 
|-
 
| rod||Bronze rod||Normal||10||-||Magic Crit +3%||80||Does not matter||no effect
 
|-
 
| rod||rod||Normal||8||-||Magic Critical Hit +3%, Critical Hit Damage +1||64||Does not matter||no effect
 
|-
 
| staff||Crimson Staff||Legend||33||14||Skill Damage Amplification +20%, Double Chance +30%, Absolute MP Recovery +10, MP Recovery (tick) +3, [Skill] Red Storm 1%||96||Does not matter||Penetration effect
 
|-
 
| staff||Spiritual Staff||hero||23||7||Skill Damage Amplification +10%, Double Chance +20%, Heal Amplification +15%, MP Absolute Recovery +3, MP Recovery (tick) +5, [Skill] Spirit's Wisdom 1%||64||Does not matter||no effect
 
|-
 
| staff||Tutankhamen Staff||hero||21||6||Skill Damage Amplification +7%, Double Chance +15%, Heal Amplification +15%, MP Absolute Recovery +2, MP Recovery (tick) +6, [Skill] Desert Providence 1%||96||Does not matter||Penetration effect
 
|-
 
| staff||Sage's Staff||rare||18||-||Double Chance +10%, [Skill] Enlightenment 1%||64||Does not matter||no effect
 
|-
 
| staff||Misty Staff||rare||15||2||Double Chance +10%, MP Absolute Recovery +3, [Skill] Bond of Understanding 1%||80||Does not matter||no effect
 
|-
 
| staff||Luna Staff||rare||16||2||Double Chance +10%, Wisdom +1||72||Does not matter||Penetration effect
 
|-
 
| staff||Holly Staff||rare||16||-||Double Chance +10%, MP Absolute Recovery +3||64||Does not matter||Penetration effect
 
|-
 
| staff||Wild staff||rare||17||-||Double Chance +10%, Wisdom +1||64||Does not matter||no effect
 
|-
 
| staff||Soul Staff||rare||17||-||Double Chance +10%, MP Absolute Recovery +3||72||Does not matter||no effect
 
|-
 
| staff||Silver staff||Advanced||11||One||Double Chance +5%||64||Does not matter||Penetration effect
 
|-
 
| staff||Gold staff||Advanced||12||-||Double Chance +5%, Wisdom +1||72||Does not matter||no effect
 
|-
 
| staff||Full Moon Staff||Advanced||12||-||Double Chance +5%, MP Absolute Recovery +1||64||Does not matter||no effect
 
|-
 
| staff||Arc Staff||Advanced||13||-||Double Chance +5%, MP Absolute Recovery +2||64||Does not matter||no effect
 
|-
 
| staff||Chrome staff||Advanced||13||-||Double Chance +5%, Wisdom +1||96||Does not matter||no effect
 
|-
 
| staff||Metal staff||Advanced||14||-||Double Chance +5%||72||Does not matter||no effect
 
|-
 
| staff||Wood Staff||Normal||7||-||Double Chance +3%, Additional Damage +1||72||Does not matter||no effect
 
|-
 
| staff||Stone Staff||Normal||5||-||Double Chance +3%, Additional Damage +1||96||Does not matter||no effect
 
|-
 
| staff||Rune Staff||Normal||6||-||Double Chance +3%, Max MP +30||80||Does not matter||no effect
 
|-
 
| staff||Battle Staff||Normal||7||-||Double Chance +3%||80||Does not matter||no effect
 
|-
 
| staff||Kwon Pyo (staff)||Normal||5||-||||64||Does not matter||no effect
 
|-
 
| staff||Baton Staff||Normal||7||-||||64||Does not matter||no effect
 
|-
 
| staff||Bronze staff||Normal||9||-||||80||Does not matter||no effect
 
|-
 
| staff||Kane Staff||Normal||9||-||||64||Does not matter||no effect
 
|-
 
| gun||Crimson thing||Legend||34||20||Skill Damage Amplification +20%, Abnormal Condition Accuracy +40%, [Skill] Red Wind 1%||120||Does not matter||Penetration effect
 
|-
 
| gun||Flashbat gun||hero||20||9||Skill Damage Amplification +7%, MP Recovery (tick) +5, [Skill] Estimated Special Kill 1%||90||Does not matter||Penetration effect
 
|-
 
| gun||Spiritual Gun||hero||22||10||Skill Damage Amplification +10%, Agility +1, [Skill] Despicable Spirit Song 1%||120||Does not matter||no effect
 
|-
 
| gun||Thing of light||rare||17||-||||100||Does not matter||Penetration effect
 
|-
 
| gun||Lucky 77||rare||16||-||Agility +1||120||Does not matter||Penetration effect
 
|-
 
| gun||Schneider Gun||rare||16||3||||100||Does not matter||no effect
 
|-
 
| gun||Hell finder||rare||15||5||||100||Does not matter||no effect
 
|-
 
| gun||Catastrophe||rare||15||3||Agility +1, [Skill] Estimated Special Kill 1%||120||Does not matter||no effect
 
|-
 
| gun||Powa Logan||rare||14||5||Agility +1, [Skill] Pact Violence 1%||90||Does not matter||no effect
 
|-
 
| gun||Classic gun||Advanced||13||-||||120||Does not matter||Penetration effect
 
|-
 
| gun||Antique gun||Advanced||12||-||Agility +1||90||Does not matter||no effect
 
|-
 
| gun||Pierce gun||Advanced||12||2||||120||Does not matter||no effect
 
|-
 
| gun||Devil Gun||Advanced||11||2||Agility +1||120||Does not matter||no effect
 
|-
 
| gun||Titanium gun||Advanced||11||4||||120||Does not matter||no effect
 
|-
 
| gun||Maverick Gun||Advanced||10||4||Agility +1||90||Does not matter||no effect
 
|-
 
| gun||Ebony Gun||Normal||8||-||||90||Does not matter||no effect
 
|-
 
| gun||Wood Gun||Normal||7||-||||90||Does not matter||no effect
 
|-
 
| gun||Metal gun||Normal||6||-||Critical Hit Damage +1||120||Does not matter||no effect
 
|-
 
| gun||Stan Gun||Normal||6||-||Additional Damage +1||100||Does not matter||no effect
 
|-
 
| gun||Milligan||Normal||7||-||||120||Does not matter||no effect
 
|-
 
| gun||Blue Seal Gun||Normal||6||-||Additional Damage +1, Max HP +50||90||Does not matter||no effect
 
|-
 
| gun||Bruttle gun||Normal||6||-||Critical Hit Damage +2||90||Does not matter||no effect
 
|-
 
| gun||Crew gun||Normal||6||-||Additional Damage +1||90||Does not matter||no effect
 
|-
 
| Shooter||Crimson Shooter||Legend||35||18||Skill Damage Amplification +20%, Agility +3, Hold Accuracy +10%, [Skill] Red Illusion 1%||120||Does not matter||Penetration effect
 
|-
 
| Shooter||Flashbat shooter||hero||23||8||Skill Damage Amplification +7%, MP Recovery (tick) +5, [Skill] Estimated Special Kill 1%||90||Does not matter||Penetration effect
 
|-
 
| Shooter||Spiritual Shooter||hero||25||9||Skill Damage Amplification +10%, Agility +1, [Skill] Spirit Formula: Armor Break 1%||120||Does not matter||no effect
 
|-
 
| Shooter||Schneider shooter||rare||18||3||MP Absolute Recovery +2||100||Does not matter||Penetration effect
 
|-
 
| Shooter||Storekerusuto||rare||19||-||Agility +1||120||Does not matter||Penetration effect
 
|-
 
| Shooter||Hellkeeper||rare||19||-||MP Absolute Recovery +3||100||Does not matter||no effect
 
|-
 
| Shooter||Powaro Shooter||rare||17||4||Agility +1, MP Absolute Recovery +3||100||Does not matter||no effect
 
|-
 
| Shooter||Blast shooter||rare||20||-||[Skill] Estimated Special Kill 1%||120||Does not matter||no effect
 
|-
 
| Shooter||Chrome Silver Shooter||rare||18||-||Agility +1, MP Absolute Recovery +3, [Skill] Pact Violence 1%||90||Does not matter||no effect
 
|-
 
| Shooter||Classic shooter||Advanced||16||-||||120||Does not matter||Penetration effect
 
|-
 
| Shooter||Antique shooter||Advanced||15||-||MP Absolute Recovery +2||90||Does not matter||no effect
 
|-
 
| Shooter||Pierce shooter||Advanced||15||-||Agility +1||120||Does not matter||no effect
 
|-
 
| Shooter||Devil Shooter||Advanced||14||2||MP Absolute Recovery +1||120||Does not matter||no effect
 
|-
 
| Shooter||Titan shooter||Advanced||14||-||Agility +1, MP Absolute Recovery +2||120||Does not matter||no effect
 
|-
 
| Shooter||Maverick Shooter||Advanced||13||3||Agility +1||90||Does not matter||no effect
 
|-
 
| Shooter||Ebony shooter||Normal||8||-||||90||Does not matter||no effect
 
|-
 
| Shooter||Wood shooter||Normal||7||-||||90||Does not matter||no effect
 
|-
 
| Shooter||Metal shooter||Normal||6||-||Critical Hit Damage +1||120||Does not matter||no effect
 
|-
 
| Shooter||Stan shooter||Normal||6||-||Additional Damage +1||100||Does not matter||no effect
 
|-
 
| Shooter||Milli shooter||Normal||7||-||||120||Does not matter||no effect
 
|-
 
| Shooter||Blue Seal Shooter||Normal||6||-||Additional Damage +1, Max HP +50||90||Does not matter||no effect
 
|-
 
| Shooter||Brutle shooter||Normal||6||-||Critical Hit Damage +2||90||Does not matter||no effect
 
|-
 
| Shooter||Cruel Shooter||Normal||6||-||Additional Damage +1||90||Does not matter||no effect
 
|-
 
| Scepter||Crimson Scepter||Legend||36||13||Skill Damage Amplification +20%, Magic Critical Hit +30%, Critical Hit Damage +11, Abnormal Condition Accuracy +50%, [Skill] Red Storm 1%||50||Does not matter||Penetration effect
 
|-
 
| Scepter||Twisted septer||hero||24||8||Additional Damage +3, Skill Damage Amplification +10%, Magic Critical Hit +20%, Critical Hit Damage +7, MP Absolute Recovery +5, [Skill] Wind Wisdom 1%||50||Does not matter||no effect
 
|-
 
| Scepter||Dragon Scepter||hero||22||7||Additional Damage +2, Skill Damage Amplification +7%, Magic Critical Hit +15%, Critical Hit Damage +3, MP Recovery (tick) +5, [Skill] Dragon's Scepter 1%||50||Does not matter||Penetration effect
 
|-
 
| Scepter||Red Heart Scepter||rare||18||-||Magic Crit +10%, Additional Damage +1||50||Does not matter||Penetration effect
 
|-
 
| Scepter||Stardust Scepter||rare||17||-||Magical Critical Hit +10%, Additional Damage +1, Critical Hit Damage +2||45||Does not matter||Penetration effect
 
|-
 
| Scepter||Wars Scepter||rare||17||3||Magic Crit +10%, Wisdom +1, [Skill] Death Wisdom 1%||50||Does not matter||no effect
 
|-
 
| Scepter||Hairpin Scepter||rare||19||-||Magic Crit +10%||50||Does not matter||no effect
 
|-
 
| Scepter||Wing Scepter||rare||16||-||Magic Critical Hit +10%, Critical Hit Damage +2, Wisdom +1||45||Does not matter||no effect
 
|-
 
| Scepter||King Scepter||rare||16||3||Magic Crit +10%, Wisdom +1||50||Does not matter||no effect
 
|-
 
| Scepter||Spade Scepter||Advanced||15||-||Magic Crit +5%||50||Does not matter||Penetration effect
 
|-
 
| Scepter||War Scepter||Advanced||12||2||Magic Crit +5%||45||Does not matter||no effect
 
|-
 
| Scepter||Crystal septer||Advanced||13||-||Magic Crit +5%, Wisdom +1||50||Does not matter||no effect
 
|-
 
| Scepter||Cobra's Scepter||Advanced||14||One||Magic Crit +5%||50||Does not matter||no effect
 
|-
 
| Scepter||Cross scepter||Advanced||13||-||Magic Crit +5%, MP Absolute Recovery +1||45||Does not matter||no effect
 
|-
 
| Scepter||Blue Gem Scepter||Advanced||12||-||Magic Crit +5%, MP Absolute Recovery +2||50||Does not matter||no effect
 
|-
 
| Scepter||Safety club||Normal||7||-||Additional Damage +1, Magic Crit +3%||50||Does not matter||no effect
 
|-
 
| Scepter||Softball bat||Normal||5||-||Additional Damage +1, Magic Crit +3%||45||Does not matter||no effect
 
|-
 
| Scepter||Bamboo scepter||Normal||8||-||Magic Critical Hit +3%, Critical Hit Damage +1||50||Does not matter||no effect
 
|-
 
| Scepter||Wood scepter||Normal||7||-||Magic Critical Hit +3%, Critical Hit Damage +1||50||Does not matter||no effect
 
|-
 
| Scepter||Lion Scepter||Normal||7||-||Magic Crit +3%||50||Does not matter||no effect
 
|-
 
| Scepter||Goblin's Scepter||Normal||5||-||Magic Crit +3%, Max MP +30||50||Does not matter||no effect
 
|-
 
| Scepter||Confrontation||Normal||5||-||Magic Crit +3%||45||Does not matter||no effect
 
|-
 
| Scepter||Willow flagpole||Normal||9||-||Magic Crit +3%||45||Does not matter||no effect
 
|-
 
| Wand||Crimson Wand||Legend||33||18||Additional Damage +7, Skill Damage Amplification 20%, Double Chance +30%, Abnormal Condition Accuracy +45%, [Skill] Red Wisdom 1%||50||Does not matter||Penetration effect
 
|-
 
| Wand||Twisted wand||hero||22||9||Additional Damage +4, Skill Damage Amplification 10%, Double Chance +20%, MP Absolute Recovery +3, MP Recovery (tick) +7, [Skill] Wind Pledge 1%||45||Does not matter||no effect
 
|-
 
| Wand||Dragon wand||hero||20||8||Additional Damage +3, Skill Damage Amplification 7%, Double Chance +15%, [Skill] Dragon Formula: Armor Break 1%||50||Does not matter||Penetration effect
 
|-
 
| Wand||Red heart wand||rare||14||4||Double Chance +10%, Additional Damage +2||50||Does not matter||Penetration effect
 
|-
 
| Wand||Stardust Wand||rare||16||-||Double Chance +10%, Wisdom +1||45||Does not matter||Penetration effect
 
|-
 
| Wand||Wars wand||rare||15||2||Double Chance +10%, Wisdom +1||50||Does not matter||no effect
 
|-
 
| Wand||Model's wand||rare||15||-||Double Chance +10%, Additional Damage +2||50||Does not matter||no effect
 
|-
 
| Wand||Wing wand||rare||16||4||Double Chance +10%, [Skill] Shackles of Cunning 1%||50||Does not matter||no effect
 
|-
 
| Wand||King wand||rare||17||-||Double Chance +10%, [Skill] King's Wizard 1%||50||Does not matter||no effect
 
|-
 
| Wand||Spade wand||Advanced||10||3||Double Chance +5%||50||Does not matter||Penetration effect
 
|-
 
| Wand||War Wand||Advanced||10||2||Double Chance +5%, MP Absolute Recovery +2||45||Does not matter||no effect
 
|-
 
| Wand||Crystal wand||Advanced||11||-||Double Chance +5%, Wisdom +1||50||Does not matter||no effect
 
|-
 
| Wand||Cobra's Wand||Advanced||11||2||Double Chance +5%||50||Does not matter||no effect
 
|-
 
| Wand||Cross wand||Advanced||12||One||Double Chance +5%||45||Does not matter||no effect
 
|-
 
| Wand||Blue gem wand||Advanced||13||-||Double Chance +5%||50||Does not matter||no effect
 
|-
 
| Wand||Safety baton||Normal||6||-||Additional Damage +1, Double Chance +3%||50||Does not matter||no effect
 
|-
 
| Wand||Softball wand||Normal||6||-||Additional Damage +1, Double Chance +3%||45||Does not matter||no effect
 
|-
 
| Wand||Bamboo wand||Normal||9||-||Double Chance +3%||50||Does not matter||no effect
 
|-
 
| Wand||Wooden wand||Normal||10||-||Double Chance +3%||50||Does not matter||no effect
 
|-
 
| Wand||Lion wand||Normal||7||-||Double Chance +3%||50||Does not matter||no effect
 
|-
 
| Wand||Dokebi's Wand||Normal||6||-||Double Chance +3%, Max MP +30||50||Does not matter||no effect
 
|-
 
| Wand||Great Needle Wand||Normal||6||-||Double Chance +3%||45||Does not matter||no effect
 
|-
 
| Wand||Willow wand||Normal||8||-||Double Chance +3%||45||Does not matter||no effect
 
|}
 
 
 
==Armor==
 
 
 
{| class="menu3" width="100%" {{table}}
 
! width="150px" |'''Classification'''
 
! width="150px" |'''Item name'''
 
! width="150px" |'''rank'''
 
! width="150px" |'''Defense'''
 
! width="150px" |'''option'''
 
! width="150px" |'''weight'''
 
|-
 
| pitching||Gashimi Hall||Legend||14||All Damage +2, Damage Reduction +2, Stun Resistance +10%||80
 
|-
 
| pitching||Flashbat crown||hero||8||Accuracy +2||100
 
|-
 
| pitching||Luna Slushy Mask||hero||9||Damage Reduction +1, Stun Resistance +5%||100
 
|-
 
| pitching||Rosetta's self-defense||hero||9||Skill Resistance +10||80
 
|-
 
| pitching||Mithril Helm||rare||6||Hit +1, All Damage +1||80
 
|-
 
| pitching||Cute Orimo||rare||7||MP Recovery (tick) +5||80
 
|-
 
| pitching||Buckler cap||rare||6||#ERROR!||80
 
|-
 
| pitching||Spirit helm||rare||8||||100
 
|-
 
| pitching||Thunder crown||rare||7||Damage Reduction +1||100
 
|-
 
| pitching||Witch's hat||Advanced||3||Max MP +50||80
 
|-
 
| pitching||Sunny Fever Crest||Advanced||2||Fire Property Damage +2||100
 
|-
 
| pitching||Flash hood||Advanced||5||||100
 
|-
 
| pitching||Iron cap||Advanced||3||Max HP +100||100
 
|-
 
| pitching||Brim cap||Advanced||2||Skill Resistance +3||100
 
|-
 
| pitching||Caberset||Advanced||4||||100
 
|-
 
| pitching||Nora hat||Advanced||2||All Damage +1||80
 
|-
 
| pitching||Tree helmet||Normal||One||||80
 
|-
 
| pitching||pitching||Normal||One||||80
 
|-
 
| pitching||Basic cap||Normal||2||Max HP +70||80
 
|-
 
| pitching||Hard hat||Normal||One||#ERROR!||100
 
|-
 
| shield||Crimson shield||Legend||3||Accuracy +4, All Damage +6, Skill Resistance +10||60
 
|-
 
| shield||Luna Slush Shield||hero||3||Damage Reduction +2||60
 
|-
 
| shield||Mithril Shield||rare||One||Agility +2||52
 
|-
 
| shield||Ruby shield||rare||One||All Damage +2||52
 
|-
 
| shield||A corner shield||rare||2||||52
 
|-
 
| shield||Ebon shield||rare||One||Strength +2||50
 
|-
 
| shield||Flame shield||rare||One||Wisdom +2||50
 
|-
 
| shield||Winnie the Shield||rare||One||Accuracy +2||55
 
|-
 
| shield||Silver shield||Advanced||One||||52
 
|-
 
| shield||Golden shield||Advanced||-||All Damage +1, Max HP +100||50
 
|-
 
| shield||Aegis||Advanced||-||Dark Property Damage +2, Accuracy +1||60
 
|-
 
| shield||Honor shield||Advanced||-||Close-range damage +2||55
 
|-
 
| shield||Hunter shield||Advanced||-||Accuracy +2||55
 
|-
 
| shield||Crystal shield||Advanced||-||Ranged Damage +2||55
 
|-
 
| shield||Armored shield||Advanced||-||Magic Damage +2||60
 
|-
 
| shield||Wooden shield||Normal||-||#ERROR!||50
 
|-
 
| shield||Beginner adventurer shield||Normal||-||All Damage +1||55
 
|-
 
| shield||Bronze shield||Normal||-||Accuracy +1||60
 
|-
 
| top||Armor of the ancient empire||Legend||19||Accuracy +2, Damage Reduction +2, Skill Resistance +10, Critical Hit +5%||250
 
|-
 
| top||Bepana's Robe||hero||12||Accuracy +1, Skill Resistance +10, MP Recovery (tick) +10, MP Absolute Recovery +2||185
 
|-
 
| top||Cavalier coat||hero||13||Hit +1, Critical Hit +1, Skill Resistance +5||185
 
|-
 
| top||Guardian's Armor||hero||14||||200
 
|-
 
| top||Plate armor||rare||11||||300
 
|-
 
| top||Zest jacket||rare||9||Damage Reduction +1||185
 
|-
 
| top||Vinosh's Suit||rare||9||HP Recovery (tick) +6||185
 
|-
 
| top||Cured leather jacket||rare||7||MP Recovery (tick) +4||185
 
|-
 
| top||Dark black robe||rare||8||Skill +1, Skill Resistance +2||160
 
|-
 
| top||Best of light||rare||8||Intelligence +1, Skill Resistance +2||160
 
|-
 
| top||Mithril Breastplate||rare||9||Skill Resistance +4||160
 
|-
 
| top||Million Armor||Advanced||7||||200
 
|-
 
| top||Adventurer's Vest||Advanced||6||Melee Evasion +1||185
 
|-
 
| top||Ethnic robe||Advanced||5||Water Property Damage +2||185
 
|-
 
| top||Metal breastplate||Advanced||6||Ranged Evasion +1||200
 
|-
 
| top||Leather jacket||Advanced||5||Max HP +80||185
 
|-
 
| top||Poppurisia Vest||Advanced||4||MP Recovery (tick) +3||185
 
|-
 
| top||Max's Jacket||Advanced||6||Magic Evasion +1||185
 
|-
 
| top||Black frock coat||Advanced||5||#ERROR!||200
 
|-
 
| top||Safe Protection||Normal||4||||250
 
|-
 
| top||Shock absorbing vest||Normal||3||Max HP +80||200
 
|-
 
| top||Golden Wool Vest||Normal||2||||250
 
|-
 
| top||life jacket||Normal||One||Max HP +80||185
 
|-
 
| pants||Toset of the ancient empire||Legend||13||All Damage +2, Accuracy +2, Skill Damage Amplification +8%||120
 
|-
 
| pants||Bepana's Horse||hero||8||Skill Damage Amplification +7%||100
 
|-
 
| pants||Cavalier Gaiters||hero||9||All Damage +2, Accuracy +1||120
 
|-
 
| pants||Guardian's Toset||hero||10||Stamina +2, Skill +2||120
 
|-
 
| pants||Plate torset||rare||6||||120
 
|-
 
| pants||Zest gaiters||rare||4||Accuracy +1||100
 
|-
 
| pants||Vinosh's Pants||rare||4||Holy Property Damage +1, Skill Resistance +4||100
 
|-
 
| pants||Hardened leather gaiters||rare||5||#ERROR!||100
 
|-
 
| pants||Dark black horse||rare||4||MP Recovery (tick) +4||120
 
|-
 
| pants||Mithril Toset||rare||5||Earth Property Damage +1||100
 
|-
 
| pants||Million Torset||Advanced||4||||120
 
|-
 
| pants||Adventurer's Leggings||Advanced||2||Strength +1||100
 
|-
 
| pants||Ethnic horse||Advanced||2||HP Recovery (tick) +4||100
 
|-
 
| pants||Metal torset||Advanced||2||Max HP +70||150
 
|-
 
| pants||galligaskins||Advanced||2||Skill Resistance +2||100
 
|-
 
| pants||Potpurisia horse||Advanced||2||Agility +1||120
 
|-
 
| pants||Max's Gaiters||Advanced||2||Wisdom +1||100
 
|-
 
| pants||Clerk's pants||Advanced||2||MP Recovery (tick) +3||100
 
|-
 
| pants||Metal padded trousers||Normal||One||||120
 
|-
 
| pants||Shock-absorbing pants||Normal||2||||100
 
|-
 
| pants||Golden Mould Gaiters||Normal||2||||150
 
|-
 
| pants||Life jacket||Normal||One||Max MP +30||100
 
|-
 
| Gloves||Gauntlets of the Ancient Empire||Legend||12||Accuracy +2, All Damage +4, Double Chance +10%||50
 
|-
 
| Gloves||Bepana's Gloves||hero||5||Skill Damage Amplification +7%||50
 
|-
 
| Gloves||Cavalier Gloves||hero||6||All Damage +2, Accuracy +1||45
 
|-
 
| Gloves||Guardian's Gauntlets||hero||7||Damage Reduction +2||45
 
|-
 
| Gloves||Plate gauntlets||rare||6||||50
 
|-
 
| Gloves||Zest gloves||rare||2||Status Abnormal Hit +10%||38
 
|-
 
| Gloves||Vinosh's Gloves||rare||4||Ranged Damage +1||40
 
|-
 
| Gloves||Cured leather gloves||rare||4||Close-range damage +1||40
 
|-
 
| Gloves||Dark black gloves||rare||4||Magic Damage +1||50
 
|-
 
| Gloves||Mithril Gauntlets||rare||5||Critical Hit Damage +2||38
 
|-
 
| Gloves||Million Gauntlets||Advanced||3||||50
 
|-
 
| Gloves||Adventurer's Gloves||Advanced||2||Strength +1||40
 
|-
 
| Gloves||Ethnic gloves||Advanced||2||Critical Hit Damage +1||40
 
|-
 
| Gloves||Metal gauntlets||Advanced||2||Max MP +50||50
 
|-
 
| Gloves||Leather gloves||Advanced||2||All Damage +1||40
 
|-
 
| Gloves||Poppurisia Gloves||Advanced||2||Agility +1||40
 
|-
 
| Gloves||Max's Gloves||Advanced||2||Wisdom +1||40
 
|-
 
| Gloves||Ruins Gloves||Advanced||2||MP Recovery (tick) +3||40
 
|-
 
| Gloves||Gauntlets||Normal||2||||50
 
|-
 
| Gloves||Rawhide gloves||Normal||One||Max MP +30||40
 
|-
 
| Gloves||Golden Wool Gloves||Normal||One||Max HP +50||50
 
|-
 
| Gloves||Lifeguard gloves||Normal||One||Max HP +30||40
 
|-
 
| shoes||Greaves of the Ancient Empire||Legend||15||Accuracy +1, Damage Reduction +1, Skill Resistance +20, Movement Speed ​​+5||84
 
|-
 
| shoes||Guardian's Greaves||hero||10||Damage Reduction +1, Stamina +1, Skill +1||84
 
|-
 
| shoes||Bepana's Shoes||hero||9||Accuracy +1, Skill Resistance +10, MP Recovery (tick) +10, MP Absolute Recovery +3||70
 
|-
 
| shoes||Cavalier boots||hero||9||Hit +1, Critical Hit +1, Skill Resistance +5||84
 
|-
 
| shoes||Plate greaves||rare||7||||84
 
|-
 
| shoes||Zest boots||rare||6||Melee Evasion +1||56
 
|-
 
| shoes||Vinosh's Shoes||rare||6||Damage Reduction +1||70
 
|-
 
| shoes||Cured leather boots||rare||6||Magic Evasion +1||56
 
|-
 
| shoes||Dark black shoes||rare||5||Skill Resistance +4||80
 
|-
 
| shoes||Mithril Greaves||rare||6||Ranged Evasion +1||56
 
|-
 
| shoes||Million Greaves||Advanced||4||||60
 
|-
 
| shoes||Adventurer's boots||Advanced||2||Strength +1||60
 
|-
 
| shoes||Ethnic shoes||Advanced||2||HP Recovery (tick) +4||60
 
|-
 
| shoes||Metal greaves||Advanced||4||Max MP +50||70
 
|-
 
| shoes||Leather boots||Advanced||2||MP Recovery (tick) +4||60
 
|-
 
| shoes||Populisia shoes||Advanced||4||MP Recovery (tick) +3||56
 
|-
 
| shoes||Max's shoes||Advanced||4||Wisdom +1||70
 
|-
 
| shoes||Desert cloth shoes||Advanced||2||Max HP +80||70
 
|-
 
| shoes||Greaves||Normal||2||||70
 
|-
 
| shoes||Rawhide boots||Normal||2||||56
 
|-
 
| shoes||Golden wool shoes||Normal||One||||70
 
|-
 
| shoes||Lifesaving shoes||Normal||2||||56
 
|-
 
| Cloak||Light Angel's Wings||Legend||7||Skill Resistance +20, Skill Damage Resistance +5%, Damage Reduction +2||43
 
|-
 
| Cloak||Happiness Cloak||hero||6||Skill resistance +15, skill resistance increase when reinforcing||40
 
|-
 
| Cloak||Dravel Cloak||hero||5||Abnormal condition hit +40%, MP recovery (tick) +10||40
 
|-
 
| Cloak||Knight cloak||rare||3||All Damage +2||40
 
|-
 
| Cloak||Angel wings||rare||3||Status Abnormal Hit +20%||32
 
|-
 
| Cloak||Devil's wings||rare||2||Critical Hit Damage +3||32
 
|-
 
| Cloak||Wind God Cloak||rare||2||Intelligence +1, Skill Resistance +5||30
 
|-
 
| Cloak||Current month cloak||rare||2||Stamina +1, Skill Resistance +2||40
 
|-
 
| Cloak||Silver cloak||rare||3||MP Recovery (tick) +8||40
 
|-
 
| Cloak||Bike cloak||Advanced||2||Max HP +100||43
 
|-
 
| Cloak||Magician Cloak||Advanced||2||MP Recovery (tick) +6||40
 
|-
 
| Cloak||Cloak of Light||Advanced||3||||38
 
|-
 
| Cloak||Violet Cloak||Advanced||2||Strength +1||40
 
|-
 
| Cloak||Orange cloak||Advanced||2||Agility +1||40
 
|-
 
| Cloak||Green cloak||Advanced||2||Wisdom +1||40
 
|-
 
| Cloak||Blue Sky Cloak||Advanced||2||Skill Resistance +3||40
 
|-
 
| Cloak||Red cloak||Normal||One||Max HP +50||40
 
|-
 
| Cloak||White cloak||Normal||2||||40
 
|-
 
| Cloak||Black cloak||Normal||One||||40
 
|-
 
| Cloak||Blue cloak||Normal||One||||40
 
|}
 
 
 
==Accessories==
 
 
 
 
 
{| class="menu3" width="100%" {{table}}
 
! width="150px" |'''Classification'''
 
! width="150px" |'''Item name'''
 
! width="150px" |'''rank'''
 
! width="150px" |'''Defense'''
 
! width="150px" |'''option'''
 
! width="150px" |'''weight'''
 
|-
 
| charm||Abundance||rare||One||Ranged damage +1, defense increase when strengthened||5
 
|-
 
| charm||Full moon||rare||One||Close-range damage +1, defense increase when strengthened||5
 
|-
 
| charm||Cheonma Advent||rare||One||Magic damage +1, defense increase when strengthened||5
 
|-
 
| charm||New finish||rare||One||Damage reduction +1, defense increase when strengthened||5
 
|-
 
| charm||Light||Advanced||0||HP +1, defense increase when strengthened||5
 
|-
 
| charm||Mind and body||Advanced||0||MP recovery (tick) +3, defense increase when strengthened||5
 
|-
 
| charm||Little Angel Wing Amulet||Advanced||0||Skill +1, defense increase when strengthened||5
 
|-
 
| charm||Pouch of the Dead Man||Advanced||One||Increases defense when strengthening||5
 
|-
 
| charm||Lucky charm||Normal||0||Max HP +80, Defense increase when strengthened||5
 
|-
 
| charm||Mana Amulet||Normal||0||Maximum MP +50, defense increase when strengthened||5
 
|-
 
| charm||Lucky cushion||Normal||One||Increases defense when strengthening||5
 
|-
 
| necklace||Tiqué's Necklace||Legend||4||Cooldown Reduction +30%, Abnormality Accuracy +40%, Accuracy +4, Increase Skill Resistance When Enhancing||10
 
|-
 
| necklace||Potpourri pendant||Legend||4||Cooldown reduction +30%, damage reduction +2, skill resistance increase when strengthening||10
 
|-
 
| necklace||Black pearl pendant||hero||2||Cooldown Reduction +20%, Abnormality Accuracy +30%, Skill Resistance Increase when Enhancement||10
 
|-
 
| necklace||Pendant of Power||hero||2||Cooldown Decrease +20%, Stun Resist +10%, Increase Skill Resistance When Enhancing||10
 
|-
 
| necklace||Rainbow pendant||hero||3||Cooldown reduction +20%, skill resistance increase when reinforcing||10
 
|-
 
| necklace||Pendant of Agility||rare||3||Cooldown reduction +13%, skill resistance increase when strengthening||10
 
|-
 
| necklace||Defense Pendant||rare||2||Cooldown reduction +12%, MP recovery (tick) +6, skill resistance increase when reinforcing||10
 
|-
 
| necklace||Guardian Pendant||rare||2||Cooldown Reduction +13%, Damage Reduction +2, Skill Resistance Increases When Enhancing||10
 
|-
 
| necklace||Pendant of Mana Restoration||rare||2||MP recovery (tick) +6, skill resistance increase when strengthened||10
 
|-
 
| necklace||Rock pendant||rare||3||Stamina +1, skill resistance increase when strengthening||10
 
|-
 
| necklace||Pendant of balance||rare||3||Cooldown reduction +15%, skill resistance increase when reinforcing||10
 
|-
 
| necklace||Pendant of power||rare||2||Stun Hit +5%, Increases Skill Resistance When Enhancing||10
 
|-
 
| necklace||Guardian's Pendant||rare||2||Cooldown reduction +15%, skill resistance increase when reinforcing||10
 
|-
 
| necklace||Finesse necklace||Advanced||One||Skill +1, skill resistance increase when reinforcing||10
 
|-
 
| necklace||Necklace of stamina||Advanced||One||Stamina +1, skill resistance increase when strengthening||10
 
|-
 
| necklace||Necklace of wisdom||Advanced||One||Max HP +100, Increases skill resistance when strengthening||10
 
|-
 
| necklace||Necklace of power||Advanced||One||Strength +1, increase skill resistance when strengthening||10
 
|-
 
| necklace||Necklace of wisdom||Advanced||2||Increased skill resistance when reinforcing||10
 
|-
 
| necklace||Agile necklace||Advanced||2||Agility +1, skill resistance increase when strengthened||10
 
|-
 
| necklace||Necklace of blue energy||Normal||One||Increased skill resistance when reinforcing||10
 
|-
 
| necklace||Balance necklace||Normal||One||Max HP +20, Increases skill resistance when reinforcing||10
 
|-
 
| necklace||Mana necklace||Normal||0||Max MP +50, Increase skill resistance when reinforcing||10
 
|-
 
| necklace||Necklace of red energy||Normal||One||HP recovery (tick) +3, skill resistance increase when strengthened||10
 
|-
 
| earring||Rhythm earrings||rare||2||Max MP +50, Max MP increase when reinforcing||5
 
|-
 
| earring||Marie el earrings||rare||2||Water property damage +1, maximum MP increase when strengthened||5
 
|-
 
| earring||Ice flower earrings||rare||2||MP Absolute Recovery +8, Maximum MP increase when reinforcing||5
 
|-
 
| earring||Set of earrings||rare||2||Skill Resistance +10, Max MP increase when reinforcing||5
 
|-
 
| earring||Black gem earrings||Advanced||One||Max HP +120, Max MP increase when enhanced||5
 
|-
 
| earring||Arachne earrings||Advanced||One||MP recovery (tick) +8, maximum MP increase when strengthened||5
 
|-
 
| earring||Cat earrings||Normal||One||Max HP +50, Max MP increase when enhanced||5
 
|-
 
| earring||Little cat earrings||Normal||One||MP recovery (tick) +3, maximum MP increase when strengthened||5
 
|-
 
| earring||Angel cat earrings||Normal||0||MP recovery (tick) +4, maximum MP increase when strengthened||5
 
|-
 
| earring||White earrings||Normal||0||Max HP +50, Max MP increase when enhanced||5
 
|-
 
| earring||Silver earrings||Normal||0||HP recovery (tick) +4, maximum MP increase when strengthened||5
 
|-
 
| ring||Fairy ring||Legend||5||Stun Resist +5%, Accuracy +4, Accuracy Increases When Enhancement||5
 
|-
 
| ring||Eccentric whole heart ring||hero||5||Increased hit when reinforcing||5
 
|-
 
| ring||Marine ring||hero||4||Skill Resistance +20, Increased Accuracy when strengthened||5
 
|-
 
| ring||Bishiro Block Ring||hero||4||Stun Accuracy +5%, Accuracy Increases When Enhancement||5
 
|-
 
| ring||Drill ring||hero||4||Stun Resist +5%, Accuracy increases when strengthened||5
 
|-
 
| ring||Ring of destruction||rare||2||All damage +2, increase accuracy when strengthened||5
 
|-
 
| ring||Indomitable ring||rare||3||Skill Resistance +10, Accuracy increases when strengthened||5
 
|-
 
| ring||Thoth's Ring||rare||2||Wind Property Damage +2, Accuracy Increases When Enhancement||5
 
|-
 
| ring||Ring of will||rare||2||Stun Resist +1%, Accuracy increases when strengthened||5
 
|-
 
| ring||Master's Ring||rare||3||Increased hit when reinforcing||5
 
|-
 
| ring||Ring of resistance||rare||2||Damage Reduction +1, Accuracy increases when reinforcing||5
 
|-
 
| ring||Ring of power||Advanced||2||Increased hit when reinforcing||5
 
|-
 
| ring||Diamond ring||Advanced||One||Max HP +100, Accuracy increases when reinforcing||5
 
|-
 
| ring||Quick ring||Advanced||0||Skill Resistance +7, Accuracy increases when strengthened||5
 
|-
 
| ring||A little avoiding ring||Advanced||One||Skill Resistance +5, Increased Accuracy when strengthened||5
 
|-
 
| ring||Clever ring||Advanced||One||Stamina +1, Accuracy increases when reinforcing||5
 
|-
 
| ring||Wise ring||Advanced||One||Intelligence +1, Increases accuracy when reinforcing||5
 
|-
 
| ring||Crystal ring||Normal||0||Max MP +40, Accuracy increases when reinforcing||5
 
|-
 
| ring||Topaz ring||Normal||0||HP recovery (tick) +5, skill resistance +2, increase in accuracy when reinforcing||5
 
|-
 
| ring||Emerald ring||Normal||0||Max HP +30, HP Recovery (tick) +2, Accuracy increases when strengthening||5
 
|-
 
| ring||Ruby ring||Normal||0||Skill Resistance +4, Increased Accuracy when strengthened||5
 
|-
 
| belt||Dark Dragon's Leather Belt||Legend||10||All Damage +3, Damage Reduction +3, Maximum Weight +1400, Defense Increases When Enhancing||80
 
|-
 
| belt||Lisa's Belt||hero||8||Hit +2, increase defense when strengthened||40
 
|-
 
| belt||Basilisk belt||rare||5||All damage +1, maximum weight +700, defense increase when strengthened||50
 
|-
 
| belt||Bat belt||rare||4||Damage reduction +1, maximum weight +800, defense increase when strengthened||50
 
|-
 
| belt||Cobra belt||rare||5||Accuracy +1, maximum weight +700, defense increase when strengthened||55
 
|-
 
| belt||Evil raccoon belt||rare||4||Critical Hit Damage +2, Max Weight +700, Increase Defense When Reinforcing||55
 
|-
 
| belt||Wing belt||rare||4||Wind property damage +1, maximum weight +750, defense increase when strengthened||50
 
|-
 
| belt||Paul's Belt||rare||5||Maximum weight +800, defense increase when strengthened||55
 
|-
 
| belt||Plate belt||Advanced||2||Maximum weight +650, defense increase when strengthened||60
 
|-
 
| belt||Adventurer belt||Advanced||One||Maximum weight +700, defense increase when strengthened||50
 
|-
 
| belt||Leather belt||Advanced||One||Maximum weight +600, defense increase when strengthened||50
 
|-
 
| belt||Fine belt||Advanced||2||Maximum weight +500, defense increase when strengthened||50
 
|-
 
| belt||Marble belt||Normal||0||Maximum MP +10, defense increase when strengthened||50
 
|-
 
| belt||Mini belly band||Normal||0||Maximum weight +300, defense increase when strengthened||50
 
|-
 
| belt||Golden wool belt||Normal||One||Increases defense when strengthening||55
 
|}
 
 
 
==Drills==
 
 
 
{| class="menu3" width="100%" {{table}}
 
! width="150px" |'''Classification'''
 
! width="150px" |'''Item name'''
 
! width="150px" |'''rank'''
 
! width="150px" |'''Excavation depth rise rate'''
 
! width="150px" |'''Excavation options'''
 
! width="150px" |'''Drill properties'''
 
! width="150px" |'''Stat options'''
 
|-
 
| drill||Chaos drill||Legend||7||Crazy Excavation Activation Probability Increase +5%, Auto Excavation Success Probability +60%, Dozing Lv.1||forest||All Damage +7, Accuracy +5, Dark Property Damage +10
 
|-
 
| drill||Titanium drill||hero||5.9||Crazy Excavation Activation Probability Increase +4%, Auto Excavation Success Probability +50%, Dozing Lv.1||forest||All Damage +2, Accuracy +2, Wind Property Damage +7
 
|-
 
| drill||Sparkly drill||hero||6.3||Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +55%, Dozing Lv.1||sand||Critical Hit Damage +4, Accuracy +3, Holy Property Damage +7
 
|-
 
| drill||Dragon drill||hero||5.9||Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +50%, Dozing Lv.1||stone||All Damage +2, Accuracy +2, Fire Damage +7
 
|-
 
| drill||Azteca Drill||hero||6.3||Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +55%, Dozing Lv.1||Sea||All Damage +3, Accuracy +4, Earth Property Damage +7
 
|-
 
| drill||Fricker Drill||hero||5.9||Crazy Excavation Activation Probability Increase +4%, Auto Excavation Success Probability +50%, Dozing Lv.1||forest||All Damage +2, Accuracy +2, Water Property Damage +7
 
|-
 
| drill||Puppy Drill||rare||4.9||Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1||forest||Earth Property Damage +4, Accuracy +1
 
|-
 
| drill||Tiffmong Drill||rare||4.9||Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1||forest||Fire Property Damage +4, Accuracy +1
 
|-
 
| drill||Treble drill||rare||4.9||Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1||stone||Critical Hit Damage +5
 
|-
 
| drill||Bat drill||rare||5.2||Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1||sand||Critical Hit Damage +3, Accuracy +1
 
|-
 
| drill||Storm drill||rare||5.2||Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +44%, Dozing Lv.1||sand||Wind Property Damage +4, Accuracy +1
 
|-
 
| drill||Snowflake Drill||rare||5.2||Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1||Sea||Accuracy +2
 
|-
 
| drill||Ice drill||rare||5.4||Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1||stone||Water Property Damage +4, Accuracy +1
 
|-
 
| drill||Tabasco Drill||rare||5.4||Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1||stone||Holy Property Damage +4, Accuracy +1
 
|-
 
| drill||Diamond drill||rare||5.6||Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +45%, Dozing Lv.1||Sea||All Damage +2
 
|-
 
| drill||Marble drill||rare||5.6||Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +45%, Dozing Lv.1||Sea||Dark Property Damage +4, Accuracy +1
 
|-
 
| drill||Cleaner drill||Advanced||3.5||Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32%, Dozing Lv.1||forest||MP Recovery (tick) +4
 
|-
 
| drill||Blend drill||Advanced||3.5||Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32%||forest||Dark Property Damage +3
 
|-
 
| drill||Multipoint Drill||Advanced||3.8||Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32%||sand||Critical Hit Damage +2, Accuracy +1
 
|-
 
| drill||Tornado Drill||Advanced||3.8||Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +34%||stone||Wind Property Damage +3
 
|-
 
| drill||Jet Pump Drill||Advanced||3.8||Crazy Excavation Activation Probability Increase +2%, Auto Excavation Success Probability +34%, Dozing Lv.1||stone||Fire Property Damage +3
 
|-
 
| drill||Multi-pistol drill||Advanced||3.8||Crazy Excavation Activation Probability +2%, Auto Excavation Success Probability +34%||Sea||Accuracy +1
 
|-
 
| drill||Free drill||Advanced||4.2||Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36%||Sea||Critical Hit Damage +3
 
|-
 
| drill||Ice cream drill||Advanced||4.2||Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36%||sand||Water Property Damage +3
 
|-
 
| drill||Potpourri drill||Advanced||4.2||Crazy Excavation Activation Probability Increase +2%, Auto Excavation Success Probability +36%, Dozing Lv.1||sand||HP Recovery (tick) +3, Max HP +100
 
|-
 
| drill||Heart drill||Advanced||4.2||Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36%||forest||HP Recovery (tick) +2, Accuracy +1
 
|-
 
| drill||Drop drill||Advanced||4.2||Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +38%||stone||Water Property Damage +3
 
|-
 
| drill||Angel drill||Advanced||4.2||Crazy Excavation Activation Chance Increase +2.5%, Auto Excavation Success Chance +38%||stone||Holy Property Damage +3
 
|-
 
| drill||Back drill||Advanced||4.5||Crazy Excavation Activation Probability Increase +2.5%, Auto Excavation Success Probability +38%, Dozing Lv.1||forest||MP Recovery (tick) +3, Max MP +50
 
|-
 
| drill||Swamp drill||Advanced||4.5||Crazy Excavation Activation Chance +2.5%, Auto Excavation Success Chance +40%||Sea||Earth Property Damage +3
 
|-
 
| drill||Propeller drill||Advanced||4.5||Crazy Excavation Activation Chance +2.5%, Auto Excavation Success Chance +40%||Sea||All Damage +1
 
|-
 
| drill||Basic drill for gift||Normal||2.8||Crazy Excavation Activation Probability Increase +1%, Auto Excavation Success Probability +30%||sand||Max HP +30
 
|-
 
| drill||Basic drill||Normal||2.8||Crazy Excavation Activation Probability Increase +1%, Auto Excavation Success Probability +30%||sand||Max MP +30
 
 
|}
 
|}
 +
</center>

Latest revision as of 17:49, 18 August 2021