Equipment
Equipment Tables
TO DO: Put mini pictures in first column
| Weapons | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Armor | |||||||||
| Hats | Shields | Tops | Pants | Gloves | Shoes | Cloaks | |||
| Accessories | |||||||||
| Charms | Necklaces | Rings | Earrings | Belts | Drills | ||||
ALL equipment
Weapons
| Classification | Item name | rank | Damage | Hit | option | weight | Damage or not | Penetration |
|---|---|---|---|---|---|---|---|---|
| One-handed sword | Crimson sword | Legend | 33 | 16 | Additional Damage +6, Skill Damage Amplification 20%, Stun Hit 10%, [Skill] Red Fighting Spirit 1% | 216 | Prevent damage | Does not matter |
| One-handed sword | Twisted sword | hero | 22 | 9 | Additional Damage +4, Skill Damage Amplification 10%, Stun Hit 5%, [Skill] Swordsmanship: Armor Break 1% | 216 | damaged | Does not matter |
| One-handed sword | Three swords | hero | 20 | 8 | Additional Damage +3, Skill Damage Amplification 7%, [Skill] Master's Swordsmanship 1% | 216 | Prevent damage | Does not matter |
| One-handed sword | Mirage Sword | rare | 17 | - | 216 | damaged | Does not matter | |
| One-handed sword | Wing feather | rare | 15 | - | Additional Damage +2, Strength +1 | 144 | damaged | Does not matter |
| One-handed sword | Sword of light | rare | 15 | - | Stun Hit 3%, Strength +1 | 144 | Prevent damage | Does not matter |
| One-handed sword | Violet sword | rare | 15 | 3 | Additional Damage +2 | 216 | Prevent damage | Does not matter |
| One-handed sword | Early summer sword | rare | 14 | 4 | Stun Hit 5%, Additional Damage +2, [Skill] Master's Swordsmanship 1% | 216 | damaged | Does not matter |
| One-handed sword | Silver sword | rare | 16 | 3 | [Skill] Gintama 1% | 216 | Prevent damage | Does not matter |
| One-handed sword | Jewel Sword | Advanced | 12 | One | 216 | Prevent damage | Does not matter | |
| One-handed sword | Fishbone sword | Advanced | 11 | 2 | 216 | damaged | Does not matter | |
| One-handed sword | Ice sword | Advanced | 13 | - | 144 | damaged | Does not matter | |
| One-handed sword | Scimitar | Advanced | 10 | 3 | 162 | damaged | Does not matter | |
| One-handed sword | Cheongnyongdo | Advanced | 11 | 2 | Strength +1 | 216 | Prevent damage | Does not matter |
| One-handed sword | Three swords | Advanced | 12 | - | Strength +1 | 144 | damaged | Does not matter |
| One-handed sword | Beginner adventurer wooden sword | Normal | 5 | - | Additional Damage +1 | 216 | damaged | Does not matter |
| One-handed sword | Jukdo | Normal | 8 | - | Additional Damage +1 | 180 | damaged | Does not matter |
| One-handed sword | Stone sword | Normal | 6 | One | Additional Damage +1 | 216 | damaged | Does not matter |
| One-handed sword | sword | Normal | 5 | - | 216 | damaged | Does not matter | |
| One-handed sword | Swamp Expedition Sword | Normal | 7 | - | 216 | damaged | Does not matter | |
| One-handed sword | Soccer sword | Normal | 5 | One | 216 | damaged | Does not matter | |
| One-handed sword | Katana | Normal | 6 | 2 | 144 | damaged | Does not matter | |
| One-handed sword | Saber | Normal | 10 | - | 162 | damaged | Does not matter | |
| dagger | Crimson Dagger | Legend | 32 | 16 | Additional Damage +3, Double Chance +30%, Skill Damage Amplification 20%, Stun Accuracy +8%, Abnormal Condition Accuracy +50%, [Skill] Red Fighting Spirit 1% | 72 | Prevent damage | Does not matter |
| dagger | Twisted dagger | hero | 22 | 9 | Double Chance +20%, Skill Damage Amplification 10%, [Skill] Dagger Type: Armor Break 1% | 48 | damaged | Does not matter |
| dagger | Jazz dagger | hero | 19 | 7 | Double Chance +15%, Skill Damage Amplification 7%, [Skill] Master's Swordsmanship 1% | 48 | Prevent damage | Does not matter |
| dagger | Eunjangdo | rare | 16 | - | Double Chance +10% | 48 | damaged | Does not matter |
| dagger | Mercury Dagger | rare | 15 | 2 | Double Chance +10% | 54 | damaged | Does not matter |
| dagger | Kris | rare | 15 | - | Double Chance +10%, Strength +1 | 54 | Prevent damage | Does not matter |
| dagger | Sword breaker | rare | 14 | - | Double Chance +10%, Strength +1 | 48 | Prevent damage | Does not matter |
| dagger | Kanzar | rare | 14 | 3 | Strength +1, [Skill] Master's Swordsmanship 1% | 60 | Prevent damage | Does not matter |
| dagger | Seeker | rare | 13 | - | Double Chance +10%, [Skill] Gintama 1% | 60 | Prevent damage | Does not matter |
| dagger | Mango | Advanced | 12 | 2 | Double Chance +5%, Strength +1 | 48 | Prevent damage | Does not matter |
| dagger | Stiletto | Advanced | 10 | 2 | Double Chance +5% | 48 | damaged | Does not matter |
| dagger | Cinquedia | Advanced | 11 | - | Double Chance +5%, Strength +1 | 54 | damaged | Does not matter |
| dagger | Nosepiece | Advanced | 11 | One | Double Chance +5% | 54 | damaged | Does not matter |
| dagger | Pescazu | Advanced | 12 | - | Double Chance +5% | 48 | damaged | Does not matter |
| dagger | Knight dagger | Advanced | 10 | One | Double Chance +5%, Strength +1 | 48 | damaged | Does not matter |
| dagger | dagger | Normal | 6 | One | Double Chance +3% | 72 | damaged | Does not matter |
| dagger | knife | Normal | 8 | - | Double Chance +3%, Additional Damage +1 | 72 | damaged | Does not matter |
| dagger | Dagger | Normal | 5 | - | Double Chance +3% | 72 | damaged | Does not matter |
| dagger | Dirk | Normal | 3 | - | Double Chance +3%, Additional Damage +1 | 72 | damaged | Does not matter |
| dagger | Brod dagger | Normal | 6 | - | Double Chance +3% | 60 | damaged | Does not matter |
| dagger | Karde | Normal | 4 | - | Double Chance +3% | 72 | damaged | Does not matter |
| dagger | Kukuri | Normal | 6 | - | Double Chance +3%, Additional Damage +1 | 72 | damaged | Does not matter |
| dagger | catarrh | Normal | 5 | - | Double Chance +3% | 72 | damaged | Does not matter |
| rod | Crimson Ticket | Legend | 35 | 17 | Additional Damage +5, Skill Damage Amplification +20%, Magic Critical Hit +30%, Critical Hit Damage +12, Abnormal Condition Accuracy +45%, [Skill] Red Wisdom 1% | 96 | Does not matter | Penetration effect |
| rod | Spiritual rod | hero | 25 | 6 | Skill Damage Amplification +10%, Magic Critical Hit +20%, Critical Damage +6, MP Absolute Recovery +3, MP Recovery (tick) +5, [Skill] Spirit's Pledge 1% | 64 | Does not matter | no effect |
| rod | Tutankhamen rod | hero | 23 | 5 | Skill Damage Amplification +7%, Magic Critical Hit +15%, Critical Damage +5, MP Absolute Recovery +5, MP Recovery (tick) +5, [Skill] Desert: Armor Break 1% | 96 | Does not matter | Penetration effect |
| rod | Holy rod | rare | 18 | One | Magic Crit +10%, MP Absolute Recovery +2 | 64 | Does not matter | Penetration effect |
| rod | Sage rod | rare | 20 | - | Magic Crit +10% | 64 | Does not matter | no effect |
| rod | Misty rod | rare | 19 | - | Magical Critical Hit +10%, Critical Hit Damage +2 | 80 | Does not matter | no effect |
| rod | Luna rod | rare | 18 | One | Magic Crit +10%, Wisdom +1 | 72 | Does not matter | Penetration effect |
| rod | Wild rod | rare | 18 | One | Magic Critical Hit +10%, Critical Hit Damage +1, [Skill] Wisdom Binding 1% | 64 | Does not matter | no effect |
| rod | Soul rod | rare | 17 | One | Magic Crit +10%, Wisdom +1, [Skill] Death Wisdom 1% | 72 | Does not matter | no effect |
| rod | Silver rod | Advanced | 16 | - | Magic Crit +5% | 64 | Does not matter | Penetration effect |
| rod | Gold rod | Advanced | 15 | - | Magic Crit +5%, MP Absolute Recovery +2 | 64 | Does not matter | no effect |
| rod | Full moon rod | Advanced | 15 | One | Magic Crit +5% | 64 | Does not matter | no effect |
| rod | Arc rod | Advanced | 16 | - | Magic Crit +5%, MP Absolute Recovery +2 | 64 | Does not matter | no effect |
| rod | Chrome rod | Advanced | 14 | - | Magic Crit +5%, Wisdom +1 | 96 | Does not matter | no effect |
| rod | Metal rod | Advanced | 14 | One | Magic Crit +5% | 72 | Does not matter | no effect |
| rod | Wood rod | Normal | 6 | - | Magic Crit +3%, Additional Damage +1 | 72 | Does not matter | no effect |
| rod | Stone rod | Normal | 7 | - | Magic Crit +3%, Additional Damage +1 | 96 | Does not matter | no effect |
| rod | Rune Rod | Normal | 10 | - | Magic Critical Hit +3%, Critical Hit Damage +1 | 80 | Does not matter | no effect |
| rod | Battle rod | Normal | 9 | - | Magic Critical Hit +3%, Critical Hit Damage +1 | 80 | Does not matter | no effect |
| rod | Ticket (load) | Normal | 11 | - | Magic Crit +3% | 64 | Does not matter | no effect |
| rod | Baton Rod | Normal | 12 | - | Magic Crit +3%, Max MP +30 | 64 | Does not matter | no effect |
| rod | Bronze rod | Normal | 10 | - | Magic Crit +3% | 80 | Does not matter | no effect |
| rod | rod | Normal | 8 | - | Magic Critical Hit +3%, Critical Hit Damage +1 | 64 | Does not matter | no effect |
| staff | Crimson Staff | Legend | 33 | 14 | Skill Damage Amplification +20%, Double Chance +30%, Absolute MP Recovery +10, MP Recovery (tick) +3, [Skill] Red Storm 1% | 96 | Does not matter | Penetration effect |
| staff | Spiritual Staff | hero | 23 | 7 | Skill Damage Amplification +10%, Double Chance +20%, Heal Amplification +15%, MP Absolute Recovery +3, MP Recovery (tick) +5, [Skill] Spirit's Wisdom 1% | 64 | Does not matter | no effect |
| staff | Tutankhamen Staff | hero | 21 | 6 | Skill Damage Amplification +7%, Double Chance +15%, Heal Amplification +15%, MP Absolute Recovery +2, MP Recovery (tick) +6, [Skill] Desert Providence 1% | 96 | Does not matter | Penetration effect |
| staff | Sage's Staff | rare | 18 | - | Double Chance +10%, [Skill] Enlightenment 1% | 64 | Does not matter | no effect |
| staff | Misty Staff | rare | 15 | 2 | Double Chance +10%, MP Absolute Recovery +3, [Skill] Bond of Understanding 1% | 80 | Does not matter | no effect |
| staff | Luna Staff | rare | 16 | 2 | Double Chance +10%, Wisdom +1 | 72 | Does not matter | Penetration effect |
| staff | Holly Staff | rare | 16 | - | Double Chance +10%, MP Absolute Recovery +3 | 64 | Does not matter | Penetration effect |
| staff | Wild staff | rare | 17 | - | Double Chance +10%, Wisdom +1 | 64 | Does not matter | no effect |
| staff | Soul Staff | rare | 17 | - | Double Chance +10%, MP Absolute Recovery +3 | 72 | Does not matter | no effect |
| staff | Silver staff | Advanced | 11 | One | Double Chance +5% | 64 | Does not matter | Penetration effect |
| staff | Gold staff | Advanced | 12 | - | Double Chance +5%, Wisdom +1 | 72 | Does not matter | no effect |
| staff | Full Moon Staff | Advanced | 12 | - | Double Chance +5%, MP Absolute Recovery +1 | 64 | Does not matter | no effect |
| staff | Arc Staff | Advanced | 13 | - | Double Chance +5%, MP Absolute Recovery +2 | 64 | Does not matter | no effect |
| staff | Chrome staff | Advanced | 13 | - | Double Chance +5%, Wisdom +1 | 96 | Does not matter | no effect |
| staff | Metal staff | Advanced | 14 | - | Double Chance +5% | 72 | Does not matter | no effect |
| staff | Wood Staff | Normal | 7 | - | Double Chance +3%, Additional Damage +1 | 72 | Does not matter | no effect |
| staff | Stone Staff | Normal | 5 | - | Double Chance +3%, Additional Damage +1 | 96 | Does not matter | no effect |
| staff | Rune Staff | Normal | 6 | - | Double Chance +3%, Max MP +30 | 80 | Does not matter | no effect |
| staff | Battle Staff | Normal | 7 | - | Double Chance +3% | 80 | Does not matter | no effect |
| staff | Kwon Pyo (staff) | Normal | 5 | - | 64 | Does not matter | no effect | |
| staff | Baton Staff | Normal | 7 | - | 64 | Does not matter | no effect | |
| staff | Bronze staff | Normal | 9 | - | 80 | Does not matter | no effect | |
| staff | Kane Staff | Normal | 9 | - | 64 | Does not matter | no effect | |
| gun | Crimson thing | Legend | 34 | 20 | Skill Damage Amplification +20%, Abnormal Condition Accuracy +40%, [Skill] Red Wind 1% | 120 | Does not matter | Penetration effect |
| gun | Flashbat gun | hero | 20 | 9 | Skill Damage Amplification +7%, MP Recovery (tick) +5, [Skill] Estimated Special Kill 1% | 90 | Does not matter | Penetration effect |
| gun | Spiritual Gun | hero | 22 | 10 | Skill Damage Amplification +10%, Agility +1, [Skill] Despicable Spirit Song 1% | 120 | Does not matter | no effect |
| gun | Thing of light | rare | 17 | - | 100 | Does not matter | Penetration effect | |
| gun | Lucky 77 | rare | 16 | - | Agility +1 | 120 | Does not matter | Penetration effect |
| gun | Schneider Gun | rare | 16 | 3 | 100 | Does not matter | no effect | |
| gun | Hell finder | rare | 15 | 5 | 100 | Does not matter | no effect | |
| gun | Catastrophe | rare | 15 | 3 | Agility +1, [Skill] Estimated Special Kill 1% | 120 | Does not matter | no effect |
| gun | Powa Logan | rare | 14 | 5 | Agility +1, [Skill] Pact Violence 1% | 90 | Does not matter | no effect |
| gun | Classic gun | Advanced | 13 | - | 120 | Does not matter | Penetration effect | |
| gun | Antique gun | Advanced | 12 | - | Agility +1 | 90 | Does not matter | no effect |
| gun | Pierce gun | Advanced | 12 | 2 | 120 | Does not matter | no effect | |
| gun | Devil Gun | Advanced | 11 | 2 | Agility +1 | 120 | Does not matter | no effect |
| gun | Titanium gun | Advanced | 11 | 4 | 120 | Does not matter | no effect | |
| gun | Maverick Gun | Advanced | 10 | 4 | Agility +1 | 90 | Does not matter | no effect |
| gun | Ebony Gun | Normal | 8 | - | 90 | Does not matter | no effect | |
| gun | Wood Gun | Normal | 7 | - | 90 | Does not matter | no effect | |
| gun | Metal gun | Normal | 6 | - | Critical Hit Damage +1 | 120 | Does not matter | no effect |
| gun | Stan Gun | Normal | 6 | - | Additional Damage +1 | 100 | Does not matter | no effect |
| gun | Milligan | Normal | 7 | - | 120 | Does not matter | no effect | |
| gun | Blue Seal Gun | Normal | 6 | - | Additional Damage +1, Max HP +50 | 90 | Does not matter | no effect |
| gun | Bruttle gun | Normal | 6 | - | Critical Hit Damage +2 | 90 | Does not matter | no effect |
| gun | Crew gun | Normal | 6 | - | Additional Damage +1 | 90 | Does not matter | no effect |
| Shooter | Crimson Shooter | Legend | 35 | 18 | Skill Damage Amplification +20%, Agility +3, Hold Accuracy +10%, [Skill] Red Illusion 1% | 120 | Does not matter | Penetration effect |
| Shooter | Flashbat shooter | hero | 23 | 8 | Skill Damage Amplification +7%, MP Recovery (tick) +5, [Skill] Estimated Special Kill 1% | 90 | Does not matter | Penetration effect |
| Shooter | Spiritual Shooter | hero | 25 | 9 | Skill Damage Amplification +10%, Agility +1, [Skill] Spirit Formula: Armor Break 1% | 120 | Does not matter | no effect |
| Shooter | Schneider shooter | rare | 18 | 3 | MP Absolute Recovery +2 | 100 | Does not matter | Penetration effect |
| Shooter | Storekerusuto | rare | 19 | - | Agility +1 | 120 | Does not matter | Penetration effect |
| Shooter | Hellkeeper | rare | 19 | - | MP Absolute Recovery +3 | 100 | Does not matter | no effect |
| Shooter | Powaro Shooter | rare | 17 | 4 | Agility +1, MP Absolute Recovery +3 | 100 | Does not matter | no effect |
| Shooter | Blast shooter | rare | 20 | - | [Skill] Estimated Special Kill 1% | 120 | Does not matter | no effect |
| Shooter | Chrome Silver Shooter | rare | 18 | - | Agility +1, MP Absolute Recovery +3, [Skill] Pact Violence 1% | 90 | Does not matter | no effect |
| Shooter | Classic shooter | Advanced | 16 | - | 120 | Does not matter | Penetration effect | |
| Shooter | Antique shooter | Advanced | 15 | - | MP Absolute Recovery +2 | 90 | Does not matter | no effect |
| Shooter | Pierce shooter | Advanced | 15 | - | Agility +1 | 120 | Does not matter | no effect |
| Shooter | Devil Shooter | Advanced | 14 | 2 | MP Absolute Recovery +1 | 120 | Does not matter | no effect |
| Shooter | Titan shooter | Advanced | 14 | - | Agility +1, MP Absolute Recovery +2 | 120 | Does not matter | no effect |
| Shooter | Maverick Shooter | Advanced | 13 | 3 | Agility +1 | 90 | Does not matter | no effect |
| Shooter | Ebony shooter | Normal | 8 | - | 90 | Does not matter | no effect | |
| Shooter | Wood shooter | Normal | 7 | - | 90 | Does not matter | no effect | |
| Shooter | Metal shooter | Normal | 6 | - | Critical Hit Damage +1 | 120 | Does not matter | no effect |
| Shooter | Stan shooter | Normal | 6 | - | Additional Damage +1 | 100 | Does not matter | no effect |
| Shooter | Milli shooter | Normal | 7 | - | 120 | Does not matter | no effect | |
| Shooter | Blue Seal Shooter | Normal | 6 | - | Additional Damage +1, Max HP +50 | 90 | Does not matter | no effect |
| Shooter | Brutle shooter | Normal | 6 | - | Critical Hit Damage +2 | 90 | Does not matter | no effect |
| Shooter | Cruel Shooter | Normal | 6 | - | Additional Damage +1 | 90 | Does not matter | no effect |
| Scepter | Crimson Scepter | Legend | 36 | 13 | Skill Damage Amplification +20%, Magic Critical Hit +30%, Critical Hit Damage +11, Abnormal Condition Accuracy +50%, [Skill] Red Storm 1% | 50 | Does not matter | Penetration effect |
| Scepter | Twisted septer | hero | 24 | 8 | Additional Damage +3, Skill Damage Amplification +10%, Magic Critical Hit +20%, Critical Hit Damage +7, MP Absolute Recovery +5, [Skill] Wind Wisdom 1% | 50 | Does not matter | no effect |
| Scepter | Dragon Scepter | hero | 22 | 7 | Additional Damage +2, Skill Damage Amplification +7%, Magic Critical Hit +15%, Critical Hit Damage +3, MP Recovery (tick) +5, [Skill] Dragon's Scepter 1% | 50 | Does not matter | Penetration effect |
| Scepter | Red Heart Scepter | rare | 18 | - | Magic Crit +10%, Additional Damage +1 | 50 | Does not matter | Penetration effect |
| Scepter | Stardust Scepter | rare | 17 | - | Magical Critical Hit +10%, Additional Damage +1, Critical Hit Damage +2 | 45 | Does not matter | Penetration effect |
| Scepter | Wars Scepter | rare | 17 | 3 | Magic Crit +10%, Wisdom +1, [Skill] Death Wisdom 1% | 50 | Does not matter | no effect |
| Scepter | Hairpin Scepter | rare | 19 | - | Magic Crit +10% | 50 | Does not matter | no effect |
| Scepter | Wing Scepter | rare | 16 | - | Magic Critical Hit +10%, Critical Hit Damage +2, Wisdom +1 | 45 | Does not matter | no effect |
| Scepter | King Scepter | rare | 16 | 3 | Magic Crit +10%, Wisdom +1 | 50 | Does not matter | no effect |
| Scepter | Spade Scepter | Advanced | 15 | - | Magic Crit +5% | 50 | Does not matter | Penetration effect |
| Scepter | War Scepter | Advanced | 12 | 2 | Magic Crit +5% | 45 | Does not matter | no effect |
| Scepter | Crystal septer | Advanced | 13 | - | Magic Crit +5%, Wisdom +1 | 50 | Does not matter | no effect |
| Scepter | Cobra's Scepter | Advanced | 14 | One | Magic Crit +5% | 50 | Does not matter | no effect |
| Scepter | Cross scepter | Advanced | 13 | - | Magic Crit +5%, MP Absolute Recovery +1 | 45 | Does not matter | no effect |
| Scepter | Blue Gem Scepter | Advanced | 12 | - | Magic Crit +5%, MP Absolute Recovery +2 | 50 | Does not matter | no effect |
| Scepter | Safety club | Normal | 7 | - | Additional Damage +1, Magic Crit +3% | 50 | Does not matter | no effect |
| Scepter | Softball bat | Normal | 5 | - | Additional Damage +1, Magic Crit +3% | 45 | Does not matter | no effect |
| Scepter | Bamboo scepter | Normal | 8 | - | Magic Critical Hit +3%, Critical Hit Damage +1 | 50 | Does not matter | no effect |
| Scepter | Wood scepter | Normal | 7 | - | Magic Critical Hit +3%, Critical Hit Damage +1 | 50 | Does not matter | no effect |
| Scepter | Lion Scepter | Normal | 7 | - | Magic Crit +3% | 50 | Does not matter | no effect |
| Scepter | Goblin's Scepter | Normal | 5 | - | Magic Crit +3%, Max MP +30 | 50 | Does not matter | no effect |
| Scepter | Confrontation | Normal | 5 | - | Magic Crit +3% | 45 | Does not matter | no effect |
| Scepter | Willow flagpole | Normal | 9 | - | Magic Crit +3% | 45 | Does not matter | no effect |
| Wand | Crimson Wand | Legend | 33 | 18 | Additional Damage +7, Skill Damage Amplification 20%, Double Chance +30%, Abnormal Condition Accuracy +45%, [Skill] Red Wisdom 1% | 50 | Does not matter | Penetration effect |
| Wand | Twisted wand | hero | 22 | 9 | Additional Damage +4, Skill Damage Amplification 10%, Double Chance +20%, MP Absolute Recovery +3, MP Recovery (tick) +7, [Skill] Wind Pledge 1% | 45 | Does not matter | no effect |
| Wand | Dragon wand | hero | 20 | 8 | Additional Damage +3, Skill Damage Amplification 7%, Double Chance +15%, [Skill] Dragon Formula: Armor Break 1% | 50 | Does not matter | Penetration effect |
| Wand | Red heart wand | rare | 14 | 4 | Double Chance +10%, Additional Damage +2 | 50 | Does not matter | Penetration effect |
| Wand | Stardust Wand | rare | 16 | - | Double Chance +10%, Wisdom +1 | 45 | Does not matter | Penetration effect |
| Wand | Wars wand | rare | 15 | 2 | Double Chance +10%, Wisdom +1 | 50 | Does not matter | no effect |
| Wand | Model's wand | rare | 15 | - | Double Chance +10%, Additional Damage +2 | 50 | Does not matter | no effect |
| Wand | Wing wand | rare | 16 | 4 | Double Chance +10%, [Skill] Shackles of Cunning 1% | 50 | Does not matter | no effect |
| Wand | King wand | rare | 17 | - | Double Chance +10%, [Skill] King's Wizard 1% | 50 | Does not matter | no effect |
| Wand | Spade wand | Advanced | 10 | 3 | Double Chance +5% | 50 | Does not matter | Penetration effect |
| Wand | War Wand | Advanced | 10 | 2 | Double Chance +5%, MP Absolute Recovery +2 | 45 | Does not matter | no effect |
| Wand | Crystal wand | Advanced | 11 | - | Double Chance +5%, Wisdom +1 | 50 | Does not matter | no effect |
| Wand | Cobra's Wand | Advanced | 11 | 2 | Double Chance +5% | 50 | Does not matter | no effect |
| Wand | Cross wand | Advanced | 12 | One | Double Chance +5% | 45 | Does not matter | no effect |
| Wand | Blue gem wand | Advanced | 13 | - | Double Chance +5% | 50 | Does not matter | no effect |
| Wand | Safety baton | Normal | 6 | - | Additional Damage +1, Double Chance +3% | 50 | Does not matter | no effect |
| Wand | Softball wand | Normal | 6 | - | Additional Damage +1, Double Chance +3% | 45 | Does not matter | no effect |
| Wand | Bamboo wand | Normal | 9 | - | Double Chance +3% | 50 | Does not matter | no effect |
| Wand | Wooden wand | Normal | 10 | - | Double Chance +3% | 50 | Does not matter | no effect |
| Wand | Lion wand | Normal | 7 | - | Double Chance +3% | 50 | Does not matter | no effect |
| Wand | Dokebi's Wand | Normal | 6 | - | Double Chance +3%, Max MP +30 | 50 | Does not matter | no effect |
| Wand | Great Needle Wand | Normal | 6 | - | Double Chance +3% | 45 | Does not matter | no effect |
| Wand | Willow wand | Normal | 8 | - | Double Chance +3% | 45 | Does not matter | no effect |
Armor
| Classification | Item name | rank | Defense | option | weight |
|---|---|---|---|---|---|
| pitching | Gashimi Hall | Legend | 14 | All Damage +2, Damage Reduction +2, Stun Resistance +10% | 80 |
| pitching | Flashbat crown | hero | 8 | Accuracy +2 | 100 |
| pitching | Luna Slushy Mask | hero | 9 | Damage Reduction +1, Stun Resistance +5% | 100 |
| pitching | Rosetta's self-defense | hero | 9 | Skill Resistance +10 | 80 |
| pitching | Mithril Helm | rare | 6 | Hit +1, All Damage +1 | 80 |
| pitching | Cute Orimo | rare | 7 | MP Recovery (tick) +5 | 80 |
| pitching | Buckler cap | rare | 6 | #ERROR! | 80 |
| pitching | Spirit helm | rare | 8 | 100 | |
| pitching | Thunder crown | rare | 7 | Damage Reduction +1 | 100 |
| pitching | Witch's hat | Advanced | 3 | Max MP +50 | 80 |
| pitching | Sunny Fever Crest | Advanced | 2 | Fire Property Damage +2 | 100 |
| pitching | Flash hood | Advanced | 5 | 100 | |
| pitching | Iron cap | Advanced | 3 | Max HP +100 | 100 |
| pitching | Brim cap | Advanced | 2 | Skill Resistance +3 | 100 |
| pitching | Caberset | Advanced | 4 | 100 | |
| pitching | Nora hat | Advanced | 2 | All Damage +1 | 80 |
| pitching | Tree helmet | Normal | One | 80 | |
| pitching | pitching | Normal | One | 80 | |
| pitching | Basic cap | Normal | 2 | Max HP +70 | 80 |
| pitching | Hard hat | Normal | One | #ERROR! | 100 |
| shield | Crimson shield | Legend | 3 | Accuracy +4, All Damage +6, Skill Resistance +10 | 60 |
| shield | Luna Slush Shield | hero | 3 | Damage Reduction +2 | 60 |
| shield | Mithril Shield | rare | One | Agility +2 | 52 |
| shield | Ruby shield | rare | One | All Damage +2 | 52 |
| shield | A corner shield | rare | 2 | 52 | |
| shield | Ebon shield | rare | One | Strength +2 | 50 |
| shield | Flame shield | rare | One | Wisdom +2 | 50 |
| shield | Winnie the Shield | rare | One | Accuracy +2 | 55 |
| shield | Silver shield | Advanced | One | 52 | |
| shield | Golden shield | Advanced | - | All Damage +1, Max HP +100 | 50 |
| shield | Aegis | Advanced | - | Dark Property Damage +2, Accuracy +1 | 60 |
| shield | Honor shield | Advanced | - | Close-range damage +2 | 55 |
| shield | Hunter shield | Advanced | - | Accuracy +2 | 55 |
| shield | Crystal shield | Advanced | - | Ranged Damage +2 | 55 |
| shield | Armored shield | Advanced | - | Magic Damage +2 | 60 |
| shield | Wooden shield | Normal | - | #ERROR! | 50 |
| shield | Beginner adventurer shield | Normal | - | All Damage +1 | 55 |
| shield | Bronze shield | Normal | - | Accuracy +1 | 60 |
| top | Armor of the ancient empire | Legend | 19 | Accuracy +2, Damage Reduction +2, Skill Resistance +10, Critical Hit +5% | 250 |
| top | Bepana's Robe | hero | 12 | Accuracy +1, Skill Resistance +10, MP Recovery (tick) +10, MP Absolute Recovery +2 | 185 |
| top | Cavalier coat | hero | 13 | Hit +1, Critical Hit +1, Skill Resistance +5 | 185 |
| top | Guardian's Armor | hero | 14 | 200 | |
| top | Plate armor | rare | 11 | 300 | |
| top | Zest jacket | rare | 9 | Damage Reduction +1 | 185 |
| top | Vinosh's Suit | rare | 9 | HP Recovery (tick) +6 | 185 |
| top | Cured leather jacket | rare | 7 | MP Recovery (tick) +4 | 185 |
| top | Dark black robe | rare | 8 | Skill +1, Skill Resistance +2 | 160 |
| top | Best of light | rare | 8 | Intelligence +1, Skill Resistance +2 | 160 |
| top | Mithril Breastplate | rare | 9 | Skill Resistance +4 | 160 |
| top | Million Armor | Advanced | 7 | 200 | |
| top | Adventurer's Vest | Advanced | 6 | Melee Evasion +1 | 185 |
| top | Ethnic robe | Advanced | 5 | Water Property Damage +2 | 185 |
| top | Metal breastplate | Advanced | 6 | Ranged Evasion +1 | 200 |
| top | Leather jacket | Advanced | 5 | Max HP +80 | 185 |
| top | Poppurisia Vest | Advanced | 4 | MP Recovery (tick) +3 | 185 |
| top | Max's Jacket | Advanced | 6 | Magic Evasion +1 | 185 |
| top | Black frock coat | Advanced | 5 | #ERROR! | 200 |
| top | Safe Protection | Normal | 4 | 250 | |
| top | Shock absorbing vest | Normal | 3 | Max HP +80 | 200 |
| top | Golden Wool Vest | Normal | 2 | 250 | |
| top | life jacket | Normal | One | Max HP +80 | 185 |
| pants | Toset of the ancient empire | Legend | 13 | All Damage +2, Accuracy +2, Skill Damage Amplification +8% | 120 |
| pants | Bepana's Horse | hero | 8 | Skill Damage Amplification +7% | 100 |
| pants | Cavalier Gaiters | hero | 9 | All Damage +2, Accuracy +1 | 120 |
| pants | Guardian's Toset | hero | 10 | Stamina +2, Skill +2 | 120 |
| pants | Plate torset | rare | 6 | 120 | |
| pants | Zest gaiters | rare | 4 | Accuracy +1 | 100 |
| pants | Vinosh's Pants | rare | 4 | Holy Property Damage +1, Skill Resistance +4 | 100 |
| pants | Hardened leather gaiters | rare | 5 | #ERROR! | 100 |
| pants | Dark black horse | rare | 4 | MP Recovery (tick) +4 | 120 |
| pants | Mithril Toset | rare | 5 | Earth Property Damage +1 | 100 |
| pants | Million Torset | Advanced | 4 | 120 | |
| pants | Adventurer's Leggings | Advanced | 2 | Strength +1 | 100 |
| pants | Ethnic horse | Advanced | 2 | HP Recovery (tick) +4 | 100 |
| pants | Metal torset | Advanced | 2 | Max HP +70 | 150 |
| pants | galligaskins | Advanced | 2 | Skill Resistance +2 | 100 |
| pants | Potpurisia horse | Advanced | 2 | Agility +1 | 120 |
| pants | Max's Gaiters | Advanced | 2 | Wisdom +1 | 100 |
| pants | Clerk's pants | Advanced | 2 | MP Recovery (tick) +3 | 100 |
| pants | Metal padded trousers | Normal | One | 120 | |
| pants | Shock-absorbing pants | Normal | 2 | 100 | |
| pants | Golden Mould Gaiters | Normal | 2 | 150 | |
| pants | Life jacket | Normal | One | Max MP +30 | 100 |
| Gloves | Gauntlets of the Ancient Empire | Legend | 12 | Accuracy +2, All Damage +4, Double Chance +10% | 50 |
| Gloves | Bepana's Gloves | hero | 5 | Skill Damage Amplification +7% | 50 |
| Gloves | Cavalier Gloves | hero | 6 | All Damage +2, Accuracy +1 | 45 |
| Gloves | Guardian's Gauntlets | hero | 7 | Damage Reduction +2 | 45 |
| Gloves | Plate gauntlets | rare | 6 | 50 | |
| Gloves | Zest gloves | rare | 2 | Status Abnormal Hit +10% | 38 |
| Gloves | Vinosh's Gloves | rare | 4 | Ranged Damage +1 | 40 |
| Gloves | Cured leather gloves | rare | 4 | Close-range damage +1 | 40 |
| Gloves | Dark black gloves | rare | 4 | Magic Damage +1 | 50 |
| Gloves | Mithril Gauntlets | rare | 5 | Critical Hit Damage +2 | 38 |
| Gloves | Million Gauntlets | Advanced | 3 | 50 | |
| Gloves | Adventurer's Gloves | Advanced | 2 | Strength +1 | 40 |
| Gloves | Ethnic gloves | Advanced | 2 | Critical Hit Damage +1 | 40 |
| Gloves | Metal gauntlets | Advanced | 2 | Max MP +50 | 50 |
| Gloves | Leather gloves | Advanced | 2 | All Damage +1 | 40 |
| Gloves | Poppurisia Gloves | Advanced | 2 | Agility +1 | 40 |
| Gloves | Max's Gloves | Advanced | 2 | Wisdom +1 | 40 |
| Gloves | Ruins Gloves | Advanced | 2 | MP Recovery (tick) +3 | 40 |
| Gloves | Gauntlets | Normal | 2 | 50 | |
| Gloves | Rawhide gloves | Normal | One | Max MP +30 | 40 |
| Gloves | Golden Wool Gloves | Normal | One | Max HP +50 | 50 |
| Gloves | Lifeguard gloves | Normal | One | Max HP +30 | 40 |
| shoes | Greaves of the Ancient Empire | Legend | 15 | Accuracy +1, Damage Reduction +1, Skill Resistance +20, Movement Speed +5 | 84 |
| shoes | Guardian's Greaves | hero | 10 | Damage Reduction +1, Stamina +1, Skill +1 | 84 |
| shoes | Bepana's Shoes | hero | 9 | Accuracy +1, Skill Resistance +10, MP Recovery (tick) +10, MP Absolute Recovery +3 | 70 |
| shoes | Cavalier boots | hero | 9 | Hit +1, Critical Hit +1, Skill Resistance +5 | 84 |
| shoes | Plate greaves | rare | 7 | 84 | |
| shoes | Zest boots | rare | 6 | Melee Evasion +1 | 56 |
| shoes | Vinosh's Shoes | rare | 6 | Damage Reduction +1 | 70 |
| shoes | Cured leather boots | rare | 6 | Magic Evasion +1 | 56 |
| shoes | Dark black shoes | rare | 5 | Skill Resistance +4 | 80 |
| shoes | Mithril Greaves | rare | 6 | Ranged Evasion +1 | 56 |
| shoes | Million Greaves | Advanced | 4 | 60 | |
| shoes | Adventurer's boots | Advanced | 2 | Strength +1 | 60 |
| shoes | Ethnic shoes | Advanced | 2 | HP Recovery (tick) +4 | 60 |
| shoes | Metal greaves | Advanced | 4 | Max MP +50 | 70 |
| shoes | Leather boots | Advanced | 2 | MP Recovery (tick) +4 | 60 |
| shoes | Populisia shoes | Advanced | 4 | MP Recovery (tick) +3 | 56 |
| shoes | Max's shoes | Advanced | 4 | Wisdom +1 | 70 |
| shoes | Desert cloth shoes | Advanced | 2 | Max HP +80 | 70 |
| shoes | Greaves | Normal | 2 | 70 | |
| shoes | Rawhide boots | Normal | 2 | 56 | |
| shoes | Golden wool shoes | Normal | One | 70 | |
| shoes | Lifesaving shoes | Normal | 2 | 56 | |
| Cloak | Light Angel's Wings | Legend | 7 | Skill Resistance +20, Skill Damage Resistance +5%, Damage Reduction +2 | 43 |
| Cloak | Happiness Cloak | hero | 6 | Skill resistance +15, skill resistance increase when reinforcing | 40 |
| Cloak | Dravel Cloak | hero | 5 | Abnormal condition hit +40%, MP recovery (tick) +10 | 40 |
| Cloak | Knight cloak | rare | 3 | All Damage +2 | 40 |
| Cloak | Angel wings | rare | 3 | Status Abnormal Hit +20% | 32 |
| Cloak | Devil's wings | rare | 2 | Critical Hit Damage +3 | 32 |
| Cloak | Wind God Cloak | rare | 2 | Intelligence +1, Skill Resistance +5 | 30 |
| Cloak | Current month cloak | rare | 2 | Stamina +1, Skill Resistance +2 | 40 |
| Cloak | Silver cloak | rare | 3 | MP Recovery (tick) +8 | 40 |
| Cloak | Bike cloak | Advanced | 2 | Max HP +100 | 43 |
| Cloak | Magician Cloak | Advanced | 2 | MP Recovery (tick) +6 | 40 |
| Cloak | Cloak of Light | Advanced | 3 | 38 | |
| Cloak | Violet Cloak | Advanced | 2 | Strength +1 | 40 |
| Cloak | Orange cloak | Advanced | 2 | Agility +1 | 40 |
| Cloak | Green cloak | Advanced | 2 | Wisdom +1 | 40 |
| Cloak | Blue Sky Cloak | Advanced | 2 | Skill Resistance +3 | 40 |
| Cloak | Red cloak | Normal | One | Max HP +50 | 40 |
| Cloak | White cloak | Normal | 2 | 40 | |
| Cloak | Black cloak | Normal | One | 40 | |
| Cloak | Blue cloak | Normal | One | 40 |
Accessories
| Classification | Item name | rank | Defense | option | weight |
|---|---|---|---|---|---|
| charm | Abundance | rare | One | Ranged damage +1, defense increase when strengthened | 5 |
| charm | Full moon | rare | One | Close-range damage +1, defense increase when strengthened | 5 |
| charm | Cheonma Advent | rare | One | Magic damage +1, defense increase when strengthened | 5 |
| charm | New finish | rare | One | Damage reduction +1, defense increase when strengthened | 5 |
| charm | Light | Advanced | 0 | HP +1, defense increase when strengthened | 5 |
| charm | Mind and body | Advanced | 0 | MP recovery (tick) +3, defense increase when strengthened | 5 |
| charm | Little Angel Wing Amulet | Advanced | 0 | Skill +1, defense increase when strengthened | 5 |
| charm | Pouch of the Dead Man | Advanced | One | Increases defense when strengthening | 5 |
| charm | Lucky charm | Normal | 0 | Max HP +80, Defense increase when strengthened | 5 |
| charm | Mana Amulet | Normal | 0 | Maximum MP +50, defense increase when strengthened | 5 |
| charm | Lucky cushion | Normal | One | Increases defense when strengthening | 5 |
| necklace | Tiqué's Necklace | Legend | 4 | Cooldown Reduction +30%, Abnormality Accuracy +40%, Accuracy +4, Increase Skill Resistance When Enhancing | 10 |
| necklace | Potpourri pendant | Legend | 4 | Cooldown reduction +30%, damage reduction +2, skill resistance increase when strengthening | 10 |
| necklace | Black pearl pendant | hero | 2 | Cooldown Reduction +20%, Abnormality Accuracy +30%, Skill Resistance Increase when Enhancement | 10 |
| necklace | Pendant of Power | hero | 2 | Cooldown Decrease +20%, Stun Resist +10%, Increase Skill Resistance When Enhancing | 10 |
| necklace | Rainbow pendant | hero | 3 | Cooldown reduction +20%, skill resistance increase when reinforcing | 10 |
| necklace | Pendant of Agility | rare | 3 | Cooldown reduction +13%, skill resistance increase when strengthening | 10 |
| necklace | Defense Pendant | rare | 2 | Cooldown reduction +12%, MP recovery (tick) +6, skill resistance increase when reinforcing | 10 |
| necklace | Guardian Pendant | rare | 2 | Cooldown Reduction +13%, Damage Reduction +2, Skill Resistance Increases When Enhancing | 10 |
| necklace | Pendant of Mana Restoration | rare | 2 | MP recovery (tick) +6, skill resistance increase when strengthened | 10 |
| necklace | Rock pendant | rare | 3 | Stamina +1, skill resistance increase when strengthening | 10 |
| necklace | Pendant of balance | rare | 3 | Cooldown reduction +15%, skill resistance increase when reinforcing | 10 |
| necklace | Pendant of power | rare | 2 | Stun Hit +5%, Increases Skill Resistance When Enhancing | 10 |
| necklace | Guardian's Pendant | rare | 2 | Cooldown reduction +15%, skill resistance increase when reinforcing | 10 |
| necklace | Finesse necklace | Advanced | One | Skill +1, skill resistance increase when reinforcing | 10 |
| necklace | Necklace of stamina | Advanced | One | Stamina +1, skill resistance increase when strengthening | 10 |
| necklace | Necklace of wisdom | Advanced | One | Max HP +100, Increases skill resistance when strengthening | 10 |
| necklace | Necklace of power | Advanced | One | Strength +1, increase skill resistance when strengthening | 10 |
| necklace | Necklace of wisdom | Advanced | 2 | Increased skill resistance when reinforcing | 10 |
| necklace | Agile necklace | Advanced | 2 | Agility +1, skill resistance increase when strengthened | 10 |
| necklace | Necklace of blue energy | Normal | One | Increased skill resistance when reinforcing | 10 |
| necklace | Balance necklace | Normal | One | Max HP +20, Increases skill resistance when reinforcing | 10 |
| necklace | Mana necklace | Normal | 0 | Max MP +50, Increase skill resistance when reinforcing | 10 |
| necklace | Necklace of red energy | Normal | One | HP recovery (tick) +3, skill resistance increase when strengthened | 10 |
| earring | Rhythm earrings | rare | 2 | Max MP +50, Max MP increase when reinforcing | 5 |
| earring | Marie el earrings | rare | 2 | Water property damage +1, maximum MP increase when strengthened | 5 |
| earring | Ice flower earrings | rare | 2 | MP Absolute Recovery +8, Maximum MP increase when reinforcing | 5 |
| earring | Set of earrings | rare | 2 | Skill Resistance +10, Max MP increase when reinforcing | 5 |
| earring | Black gem earrings | Advanced | One | Max HP +120, Max MP increase when enhanced | 5 |
| earring | Arachne earrings | Advanced | One | MP recovery (tick) +8, maximum MP increase when strengthened | 5 |
| earring | Cat earrings | Normal | One | Max HP +50, Max MP increase when enhanced | 5 |
| earring | Little cat earrings | Normal | One | MP recovery (tick) +3, maximum MP increase when strengthened | 5 |
| earring | Angel cat earrings | Normal | 0 | MP recovery (tick) +4, maximum MP increase when strengthened | 5 |
| earring | White earrings | Normal | 0 | Max HP +50, Max MP increase when enhanced | 5 |
| earring | Silver earrings | Normal | 0 | HP recovery (tick) +4, maximum MP increase when strengthened | 5 |
| ring | Fairy ring | Legend | 5 | Stun Resist +5%, Accuracy +4, Accuracy Increases When Enhancement | 5 |
| ring | Eccentric whole heart ring | hero | 5 | Increased hit when reinforcing | 5 |
| ring | Marine ring | hero | 4 | Skill Resistance +20, Increased Accuracy when strengthened | 5 |
| ring | Bishiro Block Ring | hero | 4 | Stun Accuracy +5%, Accuracy Increases When Enhancement | 5 |
| ring | Drill ring | hero | 4 | Stun Resist +5%, Accuracy increases when strengthened | 5 |
| ring | Ring of destruction | rare | 2 | All damage +2, increase accuracy when strengthened | 5 |
| ring | Indomitable ring | rare | 3 | Skill Resistance +10, Accuracy increases when strengthened | 5 |
| ring | Thoth's Ring | rare | 2 | Wind Property Damage +2, Accuracy Increases When Enhancement | 5 |
| ring | Ring of will | rare | 2 | Stun Resist +1%, Accuracy increases when strengthened | 5 |
| ring | Master's Ring | rare | 3 | Increased hit when reinforcing | 5 |
| ring | Ring of resistance | rare | 2 | Damage Reduction +1, Accuracy increases when reinforcing | 5 |
| ring | Ring of power | Advanced | 2 | Increased hit when reinforcing | 5 |
| ring | Diamond ring | Advanced | One | Max HP +100, Accuracy increases when reinforcing | 5 |
| ring | Quick ring | Advanced | 0 | Skill Resistance +7, Accuracy increases when strengthened | 5 |
| ring | A little avoiding ring | Advanced | One | Skill Resistance +5, Increased Accuracy when strengthened | 5 |
| ring | Clever ring | Advanced | One | Stamina +1, Accuracy increases when reinforcing | 5 |
| ring | Wise ring | Advanced | One | Intelligence +1, Increases accuracy when reinforcing | 5 |
| ring | Crystal ring | Normal | 0 | Max MP +40, Accuracy increases when reinforcing | 5 |
| ring | Topaz ring | Normal | 0 | HP recovery (tick) +5, skill resistance +2, increase in accuracy when reinforcing | 5 |
| ring | Emerald ring | Normal | 0 | Max HP +30, HP Recovery (tick) +2, Accuracy increases when strengthening | 5 |
| ring | Ruby ring | Normal | 0 | Skill Resistance +4, Increased Accuracy when strengthened | 5 |
| belt | Dark Dragon's Leather Belt | Legend | 10 | All Damage +3, Damage Reduction +3, Maximum Weight +1400, Defense Increases When Enhancing | 80 |
| belt | Lisa's Belt | hero | 8 | Hit +2, increase defense when strengthened | 40 |
| belt | Basilisk belt | rare | 5 | All damage +1, maximum weight +700, defense increase when strengthened | 50 |
| belt | Bat belt | rare | 4 | Damage reduction +1, maximum weight +800, defense increase when strengthened | 50 |
| belt | Cobra belt | rare | 5 | Accuracy +1, maximum weight +700, defense increase when strengthened | 55 |
| belt | Evil raccoon belt | rare | 4 | Critical Hit Damage +2, Max Weight +700, Increase Defense When Reinforcing | 55 |
| belt | Wing belt | rare | 4 | Wind property damage +1, maximum weight +750, defense increase when strengthened | 50 |
| belt | Paul's Belt | rare | 5 | Maximum weight +800, defense increase when strengthened | 55 |
| belt | Plate belt | Advanced | 2 | Maximum weight +650, defense increase when strengthened | 60 |
| belt | Adventurer belt | Advanced | One | Maximum weight +700, defense increase when strengthened | 50 |
| belt | Leather belt | Advanced | One | Maximum weight +600, defense increase when strengthened | 50 |
| belt | Fine belt | Advanced | 2 | Maximum weight +500, defense increase when strengthened | 50 |
| belt | Marble belt | Normal | 0 | Maximum MP +10, defense increase when strengthened | 50 |
| belt | Mini belly band | Normal | 0 | Maximum weight +300, defense increase when strengthened | 50 |
| belt | Golden wool belt | Normal | One | Increases defense when strengthening | 55 |
Drills
| Classification | Item name | rank | Excavation depth rise rate | Excavation options | Drill properties | Stat options |
|---|---|---|---|---|---|---|
| drill | Chaos drill | Legend | 7 | Crazy Excavation Activation Probability Increase +5%, Auto Excavation Success Probability +60%, Dozing Lv.1 | forest | All Damage +7, Accuracy +5, Dark Property Damage +10 |
| drill | Titanium drill | hero | 5.9 | Crazy Excavation Activation Probability Increase +4%, Auto Excavation Success Probability +50%, Dozing Lv.1 | forest | All Damage +2, Accuracy +2, Wind Property Damage +7 |
| drill | Sparkly drill | hero | 6.3 | Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +55%, Dozing Lv.1 | sand | Critical Hit Damage +4, Accuracy +3, Holy Property Damage +7 |
| drill | Dragon drill | hero | 5.9 | Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +50%, Dozing Lv.1 | stone | All Damage +2, Accuracy +2, Fire Damage +7 |
| drill | Azteca Drill | hero | 6.3 | Crazy Excavation Activation Probability Increase +4.5%, Auto Excavation Success Probability +55%, Dozing Lv.1 | Sea | All Damage +3, Accuracy +4, Earth Property Damage +7 |
| drill | Fricker Drill | hero | 5.9 | Crazy Excavation Activation Probability Increase +4%, Auto Excavation Success Probability +50%, Dozing Lv.1 | forest | All Damage +2, Accuracy +2, Water Property Damage +7 |
| drill | Puppy Drill | rare | 4.9 | Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1 | forest | Earth Property Damage +4, Accuracy +1 |
| drill | Tiffmong Drill | rare | 4.9 | Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1 | forest | Fire Property Damage +4, Accuracy +1 |
| drill | Treble drill | rare | 4.9 | Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1 | stone | Critical Hit Damage +5 |
| drill | Bat drill | rare | 5.2 | Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +42%, Dozing Lv.1 | sand | Critical Hit Damage +3, Accuracy +1 |
| drill | Storm drill | rare | 5.2 | Crazy Excavation Activation Probability Increase +3%, Auto Excavation Success Probability +44%, Dozing Lv.1 | sand | Wind Property Damage +4, Accuracy +1 |
| drill | Snowflake Drill | rare | 5.2 | Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1 | Sea | Accuracy +2 |
| drill | Ice drill | rare | 5.4 | Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1 | stone | Water Property Damage +4, Accuracy +1 |
| drill | Tabasco Drill | rare | 5.4 | Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +44%, Dozing Lv.1 | stone | Holy Property Damage +4, Accuracy +1 |
| drill | Diamond drill | rare | 5.6 | Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +45%, Dozing Lv.1 | Sea | All Damage +2 |
| drill | Marble drill | rare | 5.6 | Crazy Excavation Activation Probability Increase +3.5%, Auto Excavation Success Probability +45%, Dozing Lv.1 | Sea | Dark Property Damage +4, Accuracy +1 |
| drill | Cleaner drill | Advanced | 3.5 | Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32%, Dozing Lv.1 | forest | MP Recovery (tick) +4 |
| drill | Blend drill | Advanced | 3.5 | Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32% | forest | Dark Property Damage +3 |
| drill | Multipoint Drill | Advanced | 3.8 | Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +32% | sand | Critical Hit Damage +2, Accuracy +1 |
| drill | Tornado Drill | Advanced | 3.8 | Crazy Excavation Activation Probability Increase +1.5%, Auto Excavation Success Probability +34% | stone | Wind Property Damage +3 |
| drill | Jet Pump Drill | Advanced | 3.8 | Crazy Excavation Activation Probability Increase +2%, Auto Excavation Success Probability +34%, Dozing Lv.1 | stone | Fire Property Damage +3 |
| drill | Multi-pistol drill | Advanced | 3.8 | Crazy Excavation Activation Probability +2%, Auto Excavation Success Probability +34% | Sea | Accuracy +1 |
| drill | Free drill | Advanced | 4.2 | Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36% | Sea | Critical Hit Damage +3 |
| drill | Ice cream drill | Advanced | 4.2 | Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36% | sand | Water Property Damage +3 |
| drill | Potpourri drill | Advanced | 4.2 | Crazy Excavation Activation Probability Increase +2%, Auto Excavation Success Probability +36%, Dozing Lv.1 | sand | HP Recovery (tick) +3, Max HP +100 |
| drill | Heart drill | Advanced | 4.2 | Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +36% | forest | HP Recovery (tick) +2, Accuracy +1 |
| drill | Drop drill | Advanced | 4.2 | Crazy Excavation Activation Chance +2%, Auto Excavation Success Chance +38% | stone | Water Property Damage +3 |
| drill | Angel drill | Advanced | 4.2 | Crazy Excavation Activation Chance Increase +2.5%, Auto Excavation Success Chance +38% | stone | Holy Property Damage +3 |
| drill | Back drill | Advanced | 4.5 | Crazy Excavation Activation Probability Increase +2.5%, Auto Excavation Success Probability +38%, Dozing Lv.1 | forest | MP Recovery (tick) +3, Max MP +50 |
| drill | Swamp drill | Advanced | 4.5 | Crazy Excavation Activation Chance +2.5%, Auto Excavation Success Chance +40% | Sea | Earth Property Damage +3 |
| drill | Propeller drill | Advanced | 4.5 | Crazy Excavation Activation Chance +2.5%, Auto Excavation Success Chance +40% | Sea | All Damage +1 |
| drill | Basic drill for gift | Normal | 2.8 | Crazy Excavation Activation Probability Increase +1%, Auto Excavation Success Probability +30% | sand | Max HP +30 |
| drill | Basic drill | Normal | 2.8 | Crazy Excavation Activation Probability Increase +1%, Auto Excavation Success Probability +30% | sand | Max MP +30 |